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Locoroco Midnight Carnival DLC won't work #12719
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related to #7647? |
No i've Tried I/O Timing Method Options Still Crashes With DLC Using Fast Memory on |
What's the last git build where this worked? -[Unknown] |
Selecting Traditional Chinese And Korean make the game work But Every other languages Crashes The Emulator |
Huh, that's odd. Maybe a font issue then... |
Unless you're Turned off fast memory |
With DLC: Crashes unless the fast Memory Turned off |
It's unclear if this is really a regression. Someone reported a very similar issue with Dissidia 012, hanging and logging much the same - and also only with the DLC installed. In that case, it was trying to sceIoReadAsync to nullptr in a loop. That issue was seen in both v1.9.3 and the latest git build. -[Unknown] |
Locoroco Midnight Carnival Crashes when the DLC is present in fast memory turned off |
This still happen? or have any change? |
not crashing anymore with DLC but the DLC's not working |
There's a issue when I play this game the game crashes after warning screen, when I turned off fast memory the game boots but it serious issues
Here's a log with DLC:
Here a log without DLC:
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