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Locoroco Midnight Carnival DLC won't work #12719

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Panderner opened this issue Mar 17, 2020 · 11 comments
Open

Locoroco Midnight Carnival DLC won't work #12719

Panderner opened this issue Mar 17, 2020 · 11 comments
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I/O Affected by I/O timing settings, or other kind of I/O issue.
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@Panderner
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Panderner commented Mar 17, 2020

There's a issue when I play this game the game crashes after warning screen, when I turned off fast memory the game boots but it serious issues
Here's a log with DLC:

19:17:681 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:2389 Not a valid PGD file. Open as normal file.
19:17:685 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:2389 Not a valid PGD file. Open as normal file.
19:18:367 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:2389 Not a valid PGD file. Open as normal file.
19:18:373 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:2389 Not a valid PGD file. Open as normal file.
19:18:374 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:2389 Not a valid PGD file. Open as normal file.
19:18:376 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
19:18:376 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add4/common4_arc.edat, 40000001, 000001b6)
19:18:381 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
19:18:381 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add5/common5_arc.edat, 40000001, 000001b6)
19:18:384 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
19:18:384 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add6/common6_arc.edat, 40000001, 000001b6)
19:18:400 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
19:18:400 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add7/common7_arc.edat, 40000001, 000001b6)
19:18:401 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
19:18:401 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add8/common8_arc.edat, 40000001, 000001b6)
19:18:425 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
19:18:425 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add1/lang1_us_arc.edat, 40000001, 000001b6)
19:18:436 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
19:18:436 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add2/lang2_us_arc.edat, 40000001, 000001b6)
19:18:439 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
19:18:439 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add3/lang3_us_arc.edat, 40000001, 000001b6)
19:25:965 ptnBgQueTh   E[SCEIO]: HLE/sceIo.cpp:1648 UNIMPL sceIoDevctl("umd1:", 01f100a6, 09fbf260, 4, 00000000, 0)
19:25:966 ptnBgQueTh   E[SCEIO]: HLE/sceIo.cpp:1648 UNIMPL sceIoDevctl("umd1:", 01f100a6, 09fbf260, 4, 00000000, 0)
19:25:966 ptnBgQueTh   E[SCEIO]: HLE/sceIo.cpp:1648 UNIMPL sceIoDevctl("umd1:", 01f100a6, 09fbf130, 4, 00000000, 0)

Here a log without DLC:

35:31:159 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
35:31:159 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/LocoRoco_key.edat, 40000001, 000001b6)
35:31:162 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
35:31:162 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/LocoRoco_key.edat, 40000001, 000001b6)
35:31:869 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
35:31:869 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add1/common1_arc.edat, 40000001, 000001b6)
35:31:870 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
35:31:871 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add2/common2_arc.edat, 40000001, 000001b6)
35:31:872 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
35:31:872 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add3/common3_arc.edat, 40000001, 000001b6)
35:31:875 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
35:31:875 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add4/common4_arc.edat, 40000001, 000001b6)
35:31:876 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
35:31:876 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add5/common5_arc.edat, 40000001, 000001b6)
35:31:878 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
35:31:878 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add6/common6_arc.edat, 40000001, 000001b6)
35:31:879 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
35:31:879 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add7/common7_arc.edat, 40000001, 000001b6)
35:31:881 sgsfile-req- E[FILESYS]: FileSystems/DirectoryFileSystem.cpp:62 DirectoryFileSystem::OpenFile: FAILED, 2 - access = 1
35:31:881 sgsfile-req- E[SCEIO]: HLE/sceIo.cpp:1481 80010002=sceIoOpen(ms0:/PSP/GAME/NPUG80318/add8/common8_arc.edat, 40000001, 000001b6)
35:37:707 ptnBgQueTh   E[SCEIO]: HLE/sceIo.cpp:1648 UNIMPL sceIoDevctl("umd1:", 01f100a6, 09fbf260, 4, 00000000, 0)
35:37:708 ptnBgQueTh   E[SCEIO]: HLE/sceIo.cpp:1648 UNIMPL sceIoDevctl("umd1:", 01f100a6, 09fbf260, 4, 00000000, 0)
35:37:708 ptnBgQueTh   E[SCEIO]: HLE/sceIo.cpp:1648 UNIMPL sceIoDevctl("umd1:", 01f100a6, 09fbf130, 4, 00000000, 0)
@hrydgard hrydgard added the I/O Affected by I/O timing settings, or other kind of I/O issue. label Mar 17, 2020
@hrydgard hrydgard added this to the v1.10.0 milestone Mar 17, 2020
@Panderner Panderner changed the title Regression with Locoroco Midnight Carnival's DLC Regression with Locoroco Midnight Carnival Mar 17, 2020
@ghost
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ghost commented Mar 18, 2020

related to #7647?

@Panderner
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related to #7647?

No i've Tried I/O Timing Method Options Still Crashes With DLC Using Fast Memory on

@unknownbrackets
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What's the last git build where this worked?

-[Unknown]

@Panderner
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Selecting Traditional Chinese And Korean make the game work But Every other languages Crashes The Emulator

@hrydgard
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Huh, that's odd. Maybe a font issue then...

@Panderner
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Unless you're Turned off fast memory

@Panderner
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With DLC: Crashes unless the fast Memory Turned off
Without DLC: the game works

@hrydgard hrydgard modified the milestones: v1.10.0, Future Apr 6, 2020
@unknownbrackets
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unknownbrackets commented Apr 11, 2020

It's unclear if this is really a regression. Someone reported a very similar issue with Dissidia 012, hanging and logging much the same - and also only with the DLC installed. In that case, it was trying to sceIoReadAsync to nullptr in a loop.

That issue was seen in both v1.9.3 and the latest git build.

-[Unknown]

@Panderner
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Locoroco Midnight Carnival Crashes when the DLC is present in fast memory turned off
I turned off fast memory but the DLC is not working

@shenweip
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This still happen? or have any change?

@Panderner
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not crashing anymore with DLC but the DLC's not working

@Panderner Panderner changed the title Regression with Locoroco Midnight Carnival Locoroco Midnight Carnival DLC won't work Feb 26, 2021
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