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marioparty2.yaml
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name: Marioparty2 (North America)
sha1: 166eda1c05670d337e2c3f15a5db528ae1e5d6e3
options:
basename: marioparty2
target_path: baserom.us.z64
base_path: .
compiler: GCC
find_file_boundaries: True
header_encoding: ASCII
platform: n64
symbol_name_format: $VRAM_$ROM
symbol_name_format_no_rom: $VRAM
undefined_funcs_auto_path: undefined_funcs_auto.txt
undefined_syms_auto_path: undefined_syms_auto.txt
symbol_addrs_path: symbol_addrs.txt
asm_path: asm
src_path: src
build_path: build
asm_function_macro: glabel
asm_jtbl_label_macro: jlabel
asm_data_macro: dlabel
migrate_rodata_to_functions: True
subalign: 8
# extensions_path: tools/splat_ext
# mips_abi_float_regs: o32
# section_order: [".text", ".data", ".rodata", ".bss"]
# auto_all_sections: [".data", ".rodata", ".bss"]
asm_inc_header: "\t.set noat\n\t.set noreorder\n"
segments:
- name: header
type: header
start: 0x0
- name: boot
type: bin
start: 0x40
- name: main
type: code
start: 0x1000
vram: 0x80000400
bss_size: 0x2DC10
subsegments:
- [0x1000, asm]
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- [0xB8FB0, data]
- {0xD57F0, type: bss, vram: 0x800D4BF0, name: globalBSS }
- type: code
start: 0x0D57F0
vram: 0x80102800
dir: overlays/ovl_00_Debug
name: Debug
overlay: True
exclusive_ram_id: minigame
bss_size: 0x1F0
subsegments:
- [0xD57F0, c]
- [0xD8E40, data]
- [0xDA240, .rodata, D57F0]
- {0xDA290, type: bss, vram: 0x801072A0, name: ovl_00_bss}
- type: code
start: 0x0DA290
vram: 0x80102800
dir: overlays/ovl_01_BowserSlots
name: BowserSlots
overlay: True
exclusive_ram_id: minigame
bss_size: 0x1F0
subsegments:
- [0xDA290, c]
- [0xE3140, data]
# - [0xE3688, .rodata, DA290]
- {0xE3A40, type: bss, vram: 0x8010BFB0, name: ovl_01_bss}
- type: code
start: 0x0E3A40
vram: 0x80102800
dir: overlays/ovl_02_RollOutTheBarrels
name: RollOutTheBarrels
overlay: True
exclusive_ram_id: minigame
bss_size: 0x200
subsegments:
- [0xE3A40, c]
- [0xF32E0, data]
- {0xF3F10, type: bss, vram: 0x80112CD0, name: ovl_02_bss}
- type: code
start: 0x0F3F10
vram: 0x80102800
dir: overlays/ovl_03_CoffinCongestion
name: CoffinCongestion
overlay: True
exclusive_ram_id: minigame
bss_size: 0x70
subsegments:
- [0xF3F10, c]
- [0xF7D10, data]
- {0xF84C0, type: bss, vram: 0x80106DB0, name: ovl_03_bss}
- type: code
start: 0x0F84C0
vram: 0x80102800
dir: overlays/ovl_04_HammerSlammer
name: HammerSlammer
overlay: True
exclusive_ram_id: minigame
bss_size: 0x130
subsegments:
- [0xF84C0, c]
- [0xFECF0, data]
- {0xFF7E0, type: bss, vram: 0x80109B20, name: ovl_04_bss}
- type: code
start: 0x0FF7E0
vram: 0x80102800
dir: overlays/ovl_05_GiveMeABrake
name: GiveMeABrake
overlay: True
exclusive_ram_id: minigame
bss_size: 0xE0
subsegments:
- [0xFF7E0, c]
- [0x105790, data]
- {0x105FC0, type: bss, vram: 0x80108FE0, name: ovl_05_bss}
- type: code
start: 0x105FC0
vram: 0x80102800
dir: overlays/ovl_06_MalletGoRound
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