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Our current computer player function returns only one move when the AI finds multiple possible. It should be refactored so that the random pick will be implemented on the higher level. This would make it possible to unit test AI easier.
The text was updated successfully, but these errors were encountered:
Our current computer player function returns only one move when the AI finds multiple possible. It should be refactored so that the random pick will be implemented on the higher level. This would make it possible to unit test AI easier.
The text was updated successfully, but these errors were encountered: