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<!DOCTYPE html>
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<title>Declaration | Design by Play</title>
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<meta name="author" content="Haider Ali Akmal" />
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<div class="book without-animation with-summary font-size-2 font-family-1" data-basepath=".">
<div class="book-summary">
<nav role="navigation">
<ul class="summary">
<li><a href="./">Design by Play</a></li>
<li class="divider"></li>
<li class="chapter" data-level="" data-path="index.html"><a href="index.html"><i class="fa fa-check"></i>Note from Author</a></li>
<li class="part"><span><b>Preface</b></span></li>
<li class="chapter" data-level="" data-path="declaration.html"><a href="declaration.html"><i class="fa fa-check"></i>Declaration</a></li>
<li class="chapter" data-level="" data-path="acknowledgements.html"><a href="acknowledgements.html"><i class="fa fa-check"></i>Acknowledgements</a></li>
<li class="chapter" data-level="" data-path="abstract.html"><a href="abstract.html"><i class="fa fa-check"></i>Abstract</a></li>
<li class="chapter" data-level="" data-path="dedication.html"><a href="dedication.html"><i class="fa fa-check"></i>Dedication</a></li>
<li class="chapter" data-level="" data-path="quote.html"><a href="quote.html"><i class="fa fa-check"></i>Quote</a></li>
<li class="part"><span><b>I Introduction</b></span></li>
<li class="chapter" data-level="1" data-path="Chapter1.html"><a href="Chapter1.html"><i class="fa fa-check"></i><b>1</b> An Unorthodox Introduction</a>
<ul>
<li class="chapter" data-level="1.1" data-path="Chapter1.html"><a href="Chapter1.html#a-starting-point"><i class="fa fa-check"></i><b>1.1</b> A starting point</a>
<ul>
<li class="chapter" data-level="1.1.1" data-path="Chapter1.html"><a href="Chapter1.html#fish-out-of-water"><i class="fa fa-check"></i><b>1.1.1</b> Fish out of water</a></li>
<li class="chapter" data-level="1.1.2" data-path="Chapter1.html"><a href="Chapter1.html#surrounded-by-technology"><i class="fa fa-check"></i><b>1.1.2</b> Surrounded by technology</a></li>
</ul></li>
<li class="chapter" data-level="1.2" data-path="Chapter1.html"><a href="Chapter1.html#of-pasts-and-presents"><i class="fa fa-check"></i><b>1.2</b> Of Pasts and Presents</a>
<ul>
<li class="chapter" data-level="1.2.1" data-path="Chapter1.html"><a href="Chapter1.html#growing-up-around-play"><i class="fa fa-check"></i><b>1.2.1</b> Growing up around play</a></li>
<li class="chapter" data-level="1.2.2" data-path="Chapter1.html"><a href="Chapter1.html#art-design-and-philosophy"><i class="fa fa-check"></i><b>1.2.2</b> Art, Design, and Philosophy</a></li>
</ul></li>
<li class="chapter" data-level="1.3" data-path="Chapter1.html"><a href="Chapter1.html#in-closing"><i class="fa fa-check"></i><b>1.3</b> In closing</a></li>
</ul></li>
<li class="part"><span><b>II Foundations</b></span></li>
<li class="chapter" data-level="2" data-path="Chapter2.html"><a href="Chapter2.html"><i class="fa fa-check"></i><b>2</b> Scaffolding</a>
<ul>
<li class="chapter" data-level="2.1" data-path="Chapter2.html"><a href="Chapter2.html#introduction"><i class="fa fa-check"></i><b>2.1</b> Introduction</a></li>
<li class="chapter" data-level="2.2" data-path="Chapter2.html"><a href="Chapter2.html#steppingstones-into-post-modern-humanities"><i class="fa fa-check"></i><b>2.2</b> Steppingstones into post-modern humanities</a>
<ul>
<li class="chapter" data-level="2.2.1" data-path="Chapter2.html"><a href="Chapter2.html#transdisciplinary-design-research"><i class="fa fa-check"></i><b>2.2.1</b> Transdisciplinary Design Research</a></li>
<li class="chapter" data-level="2.2.2" data-path="Chapter2.html"><a href="Chapter2.html#crafting-trandisciplinary-assemblages"><i class="fa fa-check"></i><b>2.2.2</b> Crafting Trandisciplinary Assemblages</a></li>
<li class="chapter" data-level="2.2.3" data-path="Chapter2.html"><a href="Chapter2.html#transcending-method-through-design"><i class="fa fa-check"></i><b>2.2.3</b> Transcending method through Design</a></li>
</ul></li>
<li class="chapter" data-level="2.3" data-path="Chapter2.html"><a href="Chapter2.html#how-to-use-this-thesis"><i class="fa fa-check"></i><b>2.3</b> How to use this Thesis</a></li>
</ul></li>
<li class="chapter" data-level="3" data-path="Chapter3.html"><a href="Chapter3.html"><i class="fa fa-check"></i><b>3</b> Seeing Things of the Internet</a>
<ul>
<li class="chapter" data-level="3.1" data-path="Chapter3.html"><a href="Chapter3.html#a-case-for-and-against-an-internet-of-things"><i class="fa fa-check"></i><b>3.1</b> A case for (and against) an Internet of Things</a>
<ul>
<li class="chapter" data-level="3.1.1" data-path="Chapter3.html"><a href="Chapter3.html#defining-iot"><i class="fa fa-check"></i><b>3.1.1</b> Defining IoT</a></li>
<li class="chapter" data-level="3.1.2" data-path="Chapter3.html"><a href="Chapter3.html#interacting-with-iot"><i class="fa fa-check"></i><b>3.1.2</b> Interacting with IoT</a></li>
<li class="chapter" data-level="3.1.3" data-path="Chapter3.html"><a href="Chapter3.html#the-disillusionment-of-living-in-iot"><i class="fa fa-check"></i><b>3.1.3</b> The disillusionment of living in IoT</a></li>
</ul></li>
<li class="chapter" data-level="3.2" data-path="Chapter3.html"><a href="Chapter3.html#approaching-an-alternative-perspective-for-design-in-iot"><i class="fa fa-check"></i><b>3.2</b> Approaching an alternative perspective for Design in IoT</a>
<ul>
<li class="chapter" data-level="3.2.1" data-path="Chapter3.html"><a href="Chapter3.html#changing-perspectives"><i class="fa fa-check"></i><b>3.2.1</b> Changing perspectives</a></li>
<li class="chapter" data-level="3.2.2" data-path="Chapter3.html"><a href="Chapter3.html#metaphorically-speaking"><i class="fa fa-check"></i><b>3.2.2</b> Metaphorically speaking</a></li>
</ul></li>
<li class="chapter" data-level="3.3" data-path="Chapter3.html"><a href="Chapter3.html#conclusion"><i class="fa fa-check"></i><b>3.3</b> Conclusion</a></li>
</ul></li>
<li class="chapter" data-level="4" data-path="Chapter4.html"><a href="Chapter4.html"><i class="fa fa-check"></i><b>4</b> Being Things of the Internet</a>
<ul>
<li class="chapter" data-level="4.1" data-path="Chapter4.html"><a href="Chapter4.html#introduction-1"><i class="fa fa-check"></i><b>4.1</b> Introduction</a>
<ul>
<li class="chapter" data-level="4.1.1" data-path="Chapter4.html"><a href="Chapter4.html#a-philosophical-interlude"><i class="fa fa-check"></i><b>4.1.1</b> A Philosophical Interlude</a></li>
</ul></li>
<li class="chapter" data-level="4.2" data-path="Chapter4.html"><a href="Chapter4.html#understanding-things-on-and-not-on-the-internet"><i class="fa fa-check"></i><b>4.2</b> Understanding <em>Things</em> on (and not on) the Internet</a>
<ul>
<li class="chapter" data-level="4.2.1" data-path="Chapter4.html"><a href="Chapter4.html#phenomenologically-speaking"><i class="fa fa-check"></i><b>4.2.1</b> Phenomenologically speaking</a></li>
<li class="chapter" data-level="4.2.2" data-path="Chapter4.html"><a href="Chapter4.html#towards-an-object-oriented-ontology"><i class="fa fa-check"></i><b>4.2.2</b> Towards an Object-Oriented Ontology</a></li>
</ul></li>
<li class="chapter" data-level="4.3" data-path="Chapter4.html"><a href="Chapter4.html#object-oriented-ontology"><i class="fa fa-check"></i><b>4.3</b> Object-Oriented Ontology</a></li>
<li class="chapter" data-level="4.4" data-path="Chapter4.html"><a href="Chapter4.html#concluding-on-a-post-anthropocentric-perspective-for-design"><i class="fa fa-check"></i><b>4.4</b> Concluding on a post-anthropocentric perspective for Design</a></li>
</ul></li>
<li class="part"><span><b>Methodologies</b></span></li>
<li class="chapter" data-level="5" data-path="Chapter5.html"><a href="Chapter5.html"><i class="fa fa-check"></i><b>5</b> Design Research</a>
<ul>
<li class="chapter" data-level="5.1" data-path="Chapter5.html"><a href="Chapter5.html#introduction-2"><i class="fa fa-check"></i><b>5.1</b> Introduction</a></li>
<li class="chapter" data-level="5.2" data-path="Chapter5.html"><a href="Chapter5.html#doing-design-research"><i class="fa fa-check"></i><b>5.2</b> Doing Design Research</a>
<ul>
<li class="chapter" data-level="5.2.1" data-path="Chapter5.html"><a href="Chapter5.html#defining-design"><i class="fa fa-check"></i><b>5.2.1</b> Defining Design</a></li>
<li class="chapter" data-level="5.2.2" data-path="Chapter5.html"><a href="Chapter5.html#defining-research"><i class="fa fa-check"></i><b>5.2.2</b> Defining Research</a></li>
<li class="chapter" data-level="5.2.3" data-path="Chapter5.html"><a href="Chapter5.html#the-object-of-design"><i class="fa fa-check"></i><b>5.2.3</b> The Object of Design</a></li>
</ul></li>
<li class="chapter" data-level="5.3" data-path="Chapter5.html"><a href="Chapter5.html#research-through-design"><i class="fa fa-check"></i><b>5.3</b> Research through Design</a>
<ul>
<li class="chapter" data-level="5.3.1" data-path="Chapter5.html"><a href="Chapter5.html#approaching-research-through-design"><i class="fa fa-check"></i><b>5.3.1</b> Approaching Research through Design</a></li>
<li class="chapter" data-level="5.3.2" data-path="Chapter5.html"><a href="Chapter5.html#practice-based-research"><i class="fa fa-check"></i><b>5.3.2</b> Practice-based Research</a></li>
<li class="chapter" data-level="5.3.3" data-path="Chapter5.html"><a href="Chapter5.html#ideology-or-methodology"><i class="fa fa-check"></i><b>5.3.3</b> Ideology or Methodology?</a></li>
</ul></li>
<li class="chapter" data-level="5.4" data-path="Chapter5.html"><a href="Chapter5.html#conclusions"><i class="fa fa-check"></i><b>5.4</b> Conclusions</a></li>
</ul></li>
<li class="chapter" data-level="6" data-path="Chapter6.html"><a href="Chapter6.html"><i class="fa fa-check"></i><b>6</b> Playfully Designing for Things</a>
<ul>
<li class="chapter" data-level="6.1" data-path="Chapter6.html"><a href="Chapter6.html#introduction-3"><i class="fa fa-check"></i><b>6.1</b> Introduction</a></li>
<li class="chapter" data-level="6.2" data-path="Chapter6.html"><a href="Chapter6.html#defining-play"><i class="fa fa-check"></i><b>6.2</b> Defining Play</a>
<ul>
<li class="chapter" data-level="6.2.1" data-path="Chapter6.html"><a href="Chapter6.html#what-is-play"><i class="fa fa-check"></i><b>6.2.1</b> What is Play?</a></li>
<li class="chapter" data-level="6.2.2" data-path="Chapter6.html"><a href="Chapter6.html#playgrounds-for-play"><i class="fa fa-check"></i><b>6.2.2</b> Playgrounds for Play</a></li>
</ul></li>
<li class="chapter" data-level="6.3" data-path="Chapter6.html"><a href="Chapter6.html#design-and-playfulness"><i class="fa fa-check"></i><b>6.3</b> Design and Playfulness</a>
<ul>
<li class="chapter" data-level="6.3.1" data-path="Chapter6.html"><a href="Chapter6.html#returning-to-playfulness"><i class="fa fa-check"></i><b>6.3.1</b> Returning to Playfulness</a></li>
<li class="chapter" data-level="6.3.2" data-path="Chapter6.html"><a href="Chapter6.html#ludic-design"><i class="fa fa-check"></i><b>6.3.2</b> Ludic Design</a></li>
</ul></li>
<li class="chapter" data-level="6.4" data-path="Chapter6.html"><a href="Chapter6.html#designing-curious-philosophical-artefacts"><i class="fa fa-check"></i><b>6.4</b> Designing Curious Philosophical Artefacts</a>
<ul>
<li class="chapter" data-level="6.4.1" data-path="Chapter6.html"><a href="Chapter6.html#speculating-over-definitions"><i class="fa fa-check"></i><b>6.4.1</b> Speculating over definitions</a></li>
</ul></li>
<li class="chapter" data-level="6.5" data-path="Chapter6.html"><a href="Chapter6.html#carpentry"><i class="fa fa-check"></i><b>6.5</b> Carpentry</a>
<ul>
<li class="chapter" data-level="6.5.1" data-path="Chapter6.html"><a href="Chapter6.html#getting-your-hands-dirty-with-philosophy"><i class="fa fa-check"></i><b>6.5.1</b> Getting your hands dirty with philosophy</a></li>
</ul></li>
<li class="chapter" data-level="6.6" data-path="Chapter6.html"><a href="Chapter6.html#a-combined-methodological-framework"><i class="fa fa-check"></i><b>6.6</b> A combined methodological framework</a></li>
<li class="chapter" data-level="6.7" data-path="Chapter6.html"><a href="Chapter6.html#conclusions-1"><i class="fa fa-check"></i><b>6.7</b> Conclusions</a></li>
</ul></li>
<li class="part"><span><b>III Doing Carpentry</b></span></li>
<li class="chapter" data-level="7" data-path="Chapter7.html"><a href="Chapter7.html"><i class="fa fa-check"></i><b>7</b> A Model for a Philosophical View of IoT</a>
<ul>
<li class="chapter" data-level="7.1" data-path="Chapter7.html"><a href="Chapter7.html#introduction-4"><i class="fa fa-check"></i><b>7.1</b> Introduction</a></li>
<li class="chapter" data-level="7.2" data-path="Chapter7.html"><a href="Chapter7.html#iot-as-a-spatial-phenomenon"><i class="fa fa-check"></i><b>7.2</b> IoT as a spatial phenomenon</a>
<ul>
<li class="chapter" data-level="7.2.1" data-path="Chapter7.html"><a href="Chapter7.html#the-division-of-space"><i class="fa fa-check"></i><b>7.2.1</b> The division of space</a></li>
<li class="chapter" data-level="7.2.2" data-path="Chapter7.html"><a href="Chapter7.html#reconfiguring-insides-and-outsides-as-heterotopia"><i class="fa fa-check"></i><b>7.2.2</b> Reconfiguring Insides and Outsides as Heterotopia</a></li>
</ul></li>
<li class="chapter" data-level="7.3" data-path="Chapter7.html"><a href="Chapter7.html#crafting-a-model-for-a-philosophical-view-of-iot"><i class="fa fa-check"></i><b>7.3</b> Crafting a Model for a Philosophical View of IoT</a></li>
<li class="chapter" data-level="7.4" data-path="Chapter7.html"><a href="Chapter7.html#discussion-and-conclusion"><i class="fa fa-check"></i><b>7.4</b> Discussion and Conclusion</a></li>
</ul></li>
<li class="chapter" data-level="8" data-path="Chapter8.html"><a href="Chapter8.html"><i class="fa fa-check"></i><b>8</b> Playing with the IoT</a>
<ul>
<li class="chapter" data-level="8.1" data-path="Chapter8.html"><a href="Chapter8.html#introduction-5"><i class="fa fa-check"></i><b>8.1</b> Introduction</a></li>
<li class="chapter" data-level="8.2" data-path="Chapter8.html"><a href="Chapter8.html#creating-a-foundation-for-approaching-game-design"><i class="fa fa-check"></i><b>8.2</b> Creating a foundation for approaching Game Design</a>
<ul>
<li class="chapter" data-level="8.2.1" data-path="Chapter8.html"><a href="Chapter8.html#play-and-rhetoric"><i class="fa fa-check"></i><b>8.2.1</b> Play and Rhetoric</a></li>
</ul></li>
<li class="chapter" data-level="8.3" data-path="Chapter8.html"><a href="Chapter8.html#carpentering-the-internet-of-things-board-game"><i class="fa fa-check"></i><b>8.3</b> Carpentering the Internet of Things Board Game</a>
<ul>
<li class="chapter" data-level="8.3.1" data-path="Chapter8.html"><a href="Chapter8.html#exploration-phase"><i class="fa fa-check"></i><b>8.3.1</b> Exploration Phase</a></li>
<li class="chapter" data-level="8.3.2" data-path="Chapter8.html"><a href="Chapter8.html#reflection-phase"><i class="fa fa-check"></i><b>8.3.2</b> Reflection Phase</a></li>
<li class="chapter" data-level="8.3.3" data-path="Chapter8.html"><a href="Chapter8.html#redux"><i class="fa fa-check"></i><b>8.3.3</b> Redux</a></li>
</ul></li>
<li class="chapter" data-level="8.4" data-path="Chapter8.html"><a href="Chapter8.html#discussion-1"><i class="fa fa-check"></i><b>8.4</b> Discussion</a></li>
<li class="chapter" data-level="8.5" data-path="Chapter8.html"><a href="Chapter8.html#wrapping-up"><i class="fa fa-check"></i><b>8.5</b> Wrapping Up</a></li>
</ul></li>
<li class="chapter" data-level="9" data-path="Chapter9.html"><a href="Chapter9.html"><i class="fa fa-check"></i><b>9</b> Predicting futures in the IoT</a>
<ul>
<li class="chapter" data-level="9.1" data-path="Chapter9.html"><a href="Chapter9.html#introduction-6"><i class="fa fa-check"></i><b>9.1</b> Introduction</a></li>
<li class="chapter" data-level="9.2" data-path="Chapter9.html"><a href="Chapter9.html#philosophical-foundations"><i class="fa fa-check"></i><b>9.2</b> Philosophical Foundations</a>
<ul>
<li class="chapter" data-level="9.2.1" data-path="Chapter9.html"><a href="Chapter9.html#the-perception-of-technology-and-post-phenomenology"><i class="fa fa-check"></i><b>9.2.1</b> The Perception of Technology and Post-Phenomenology</a></li>
<li class="chapter" data-level="9.2.2" data-path="Chapter9.html"><a href="Chapter9.html#human-technology-relations-as-perceptual-illusions"><i class="fa fa-check"></i><b>9.2.2</b> Human-Technology Relations as Perceptual Illusions</a></li>
<li class="chapter" data-level="9.2.3" data-path="Chapter9.html"><a href="Chapter9.html#quantum-causation-for-iot"><i class="fa fa-check"></i><b>9.2.3</b> Quantum Causation for IoT</a></li>
</ul></li>
<li class="chapter" data-level="9.3" data-path="Chapter9.html"><a href="Chapter9.html#carpentering-the-supernatural-iot"><i class="fa fa-check"></i><b>9.3</b> Carpentering the Supernatural IoT</a>
<ul>
<li class="chapter" data-level="9.3.1" data-path="Chapter9.html"><a href="Chapter9.html#designing-the-deck"><i class="fa fa-check"></i><b>9.3.1</b> Designing the Deck</a></li>
<li class="chapter" data-level="9.3.2" data-path="Chapter9.html"><a href="Chapter9.html#scanning-the-stars-with-software"><i class="fa fa-check"></i><b>9.3.2</b> Scanning the Stars with Software</a></li>
<li class="chapter" data-level="9.3.3" data-path="Chapter9.html"><a href="Chapter9.html#a-tarot-of-things"><i class="fa fa-check"></i><b>9.3.3</b> A Tarot of Things</a></li>
<li class="chapter" data-level="9.3.4" data-path="Chapter9.html"><a href="Chapter9.html#madame-bitsys-emporium"><i class="fa fa-check"></i><b>9.3.4</b> Madame Bitsy’s Emporium</a></li>
</ul></li>
<li class="chapter" data-level="9.4" data-path="Chapter9.html"><a href="Chapter9.html#feedback"><i class="fa fa-check"></i><b>9.4</b> Feedback</a></li>
<li class="chapter" data-level="9.5" data-path="Chapter9.html"><a href="Chapter9.html#discussion-and-conclusion-1"><i class="fa fa-check"></i><b>9.5</b> Discussion and Conclusion</a></li>
</ul></li>
<li class="part"><span><b>IV Moving Forwards</b></span></li>
<li class="chapter" data-level="10" data-path="Chapter10.html"><a href="Chapter10.html"><i class="fa fa-check"></i><b>10</b> Discussions and Conclusions</a>
<ul>
<li class="chapter" data-level="10.1" data-path="Chapter10.html"><a href="Chapter10.html#the-living-internet-of-things"><i class="fa fa-check"></i><b>10.1</b> The Living Internet of Things</a>
<ul>
<li class="chapter" data-level="10.1.1" data-path="Chapter10.html"><a href="Chapter10.html#is-this-discussion-about-privacy-and-security-in-iot"><i class="fa fa-check"></i><b>10.1.1</b> Is this discussion about privacy and security in IoT?</a></li>
<li class="chapter" data-level="10.1.2" data-path="Chapter10.html"><a href="Chapter10.html#going-beyond-human-centred-design"><i class="fa fa-check"></i><b>10.1.2</b> Going beyond Human-Centred Design</a></li>
<li class="chapter" data-level="10.1.3" data-path="Chapter10.html"><a href="Chapter10.html#is-this-a-transhumanist-argument"><i class="fa fa-check"></i><b>10.1.3</b> Is this a transhumanist argument?</a></li>
</ul></li>
<li class="chapter" data-level="10.2" data-path="Chapter10.html"><a href="Chapter10.html#the-mantra-of-playfulness"><i class="fa fa-check"></i><b>10.2</b> The Mantra of Playfulness</a>
<ul>
<li class="chapter" data-level="10.2.1" data-path="Chapter10.html"><a href="Chapter10.html#being-a-playful-philosopher-designer"><i class="fa fa-check"></i><b>10.2.1</b> Being a playful philosopher-designer</a></li>
</ul></li>
<li class="chapter" data-level="10.3" data-path="Chapter10.html"><a href="Chapter10.html#in-closing-1"><i class="fa fa-check"></i><b>10.3</b> In closing</a></li>
</ul></li>
<li class="appendix"><span><b>Appendix</b></span></li>
<li class="chapter" data-level="A" data-path="AppendixA.html"><a href="AppendixA.html"><i class="fa fa-check"></i><b>A</b> Appendix</a>
<ul>
<li class="chapter" data-level="A.1" data-path="AppendixA.html"><a href="AppendixA.html#game-design-definitions-and-terminologies"><i class="fa fa-check"></i><b>A.1</b> Game Design Definitions and Terminologies</a></li>
</ul></li>
<li class="chapter" data-level="B" data-path="AppendixB.html"><a href="AppendixB.html"><i class="fa fa-check"></i><b>B</b> Appendix</a>
<ul>
<li class="chapter" data-level="B.1" data-path="AppendixB.html"><a href="AppendixB.html#the-internet-of-things-board-game-explored"><i class="fa fa-check"></i><b>B.1</b> The Internet of Things Board Game Explored</a></li>
<li class="chapter" data-level="B.2" data-path="AppendixB.html"><a href="AppendixB.html#backstory91"><i class="fa fa-check"></i><b>B.2</b> Backstory</a></li>
<li class="chapter" data-level="B.3" data-path="AppendixB.html"><a href="AppendixB.html#game-objective"><i class="fa fa-check"></i><b>B.3</b> Game Objective</a></li>
<li class="chapter" data-level="B.4" data-path="AppendixB.html"><a href="AppendixB.html#setup"><i class="fa fa-check"></i><b>B.4</b> Play Setup</a></li>
<li class="chapter" data-level="B.5" data-path="AppendixB.html"><a href="AppendixB.html#phases-of-play94"><i class="fa fa-check"></i><b>B.5</b> Phases of Play</a></li>
<li class="chapter" data-level="B.6" data-path="AppendixB.html"><a href="AppendixB.html#tiles"><i class="fa fa-check"></i><b>B.6</b> Understanding the Tiles</a></li>
<li class="chapter" data-level="B.7" data-path="AppendixB.html"><a href="AppendixB.html#avatars"><i class="fa fa-check"></i><b>B.7</b> Avatars</a></li>
<li class="chapter" data-level="B.8" data-path="AppendixB.html"><a href="AppendixB.html#rolls"><i class="fa fa-check"></i><b>B.8</b> Rolling Dice</a>
<ul>
<li class="chapter" data-level="B.8.1" data-path="AppendixB.html"><a href="AppendixB.html#attack"><i class="fa fa-check"></i><b>B.8.1</b> Doing an Attack Roll</a></li>
<li class="chapter" data-level="B.8.2" data-path="AppendixB.html"><a href="AppendixB.html#random"><i class="fa fa-check"></i><b>B.8.2</b> Randomisation</a></li>
</ul></li>
<li class="chapter" data-level="B.9" data-path="AppendixB.html"><a href="AppendixB.html#decks"><i class="fa fa-check"></i><b>B.9</b> Understanding and Reading Cards</a>
<ul>
<li class="chapter" data-level="B.9.1" data-path="AppendixB.html"><a href="AppendixB.html#items"><i class="fa fa-check"></i><b>B.9.1</b> Items Deck</a></li>
<li class="chapter" data-level="B.9.2" data-path="AppendixB.html"><a href="AppendixB.html#risks"><i class="fa fa-check"></i><b>B.9.2</b> Risks Deck</a></li>
<li class="chapter" data-level="B.9.3" data-path="AppendixB.html"><a href="AppendixB.html#privacy"><i class="fa fa-check"></i><b>B.9.3</b> Privacy Deck</a></li>
<li class="chapter" data-level="B.9.4" data-path="AppendixB.html"><a href="AppendixB.html#daemons"><i class="fa fa-check"></i><b>B.9.4</b> Daemons Deck</a></li>
</ul></li>
<li class="chapter" data-level="B.10" data-path="AppendixB.html"><a href="AppendixB.html#connections"><i class="fa fa-check"></i><b>B.10</b> Making Connections</a></li>
<li class="chapter" data-level="B.11" data-path="AppendixB.html"><a href="AppendixB.html#risk-check"><i class="fa fa-check"></i><b>B.11</b> Conducting Risk Checks</a></li>
<li class="chapter" data-level="B.12" data-path="AppendixB.html"><a href="AppendixB.html#tokens"><i class="fa fa-check"></i><b>B.12</b> Tokens</a></li>
<li class="chapter" data-level="B.13" data-path="AppendixB.html"><a href="AppendixB.html#resolve"><i class="fa fa-check"></i><b>B.13</b> Resolves and Other Actions</a></li>
<li class="chapter" data-level="B.14" data-path="AppendixB.html"><a href="AppendixB.html#delayed"><i class="fa fa-check"></i><b>B.14</b> Being Delayed</a></li>
<li class="chapter" data-level="B.15" data-path="AppendixB.html"><a href="AppendixB.html#rest"><i class="fa fa-check"></i><b>B.15</b> Resting</a></li>
<li class="chapter" data-level="B.16" data-path="AppendixB.html"><a href="AppendixB.html#databox"><i class="fa fa-check"></i><b>B.16</b> Databoxes</a></li>
<li class="chapter" data-level="B.17" data-path="AppendixB.html"><a href="AppendixB.html#threat-tracker"><i class="fa fa-check"></i><b>B.17</b> Threat Tracker</a></li>
<li class="chapter" data-level="B.18" data-path="AppendixB.html"><a href="AppendixB.html#end"><i class="fa fa-check"></i><b>B.18</b> End of the Game</a></li>
</ul></li>
<li class="chapter" data-level="C" data-path="AppendixC.html"><a href="AppendixC.html"><i class="fa fa-check"></i><b>C</b> Appendix C</a>
<ul>
<li class="chapter" data-level="C.1" data-path="AppendixC.html"><a href="AppendixC.html#the-tarot-of-things-deck"><i class="fa fa-check"></i><b>C.1</b> The Tarot of Things Deck</a></li>
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<li class="chapter" data-level="" data-path="bibliography.html"><a href="bibliography.html"><i class="fa fa-check"></i>Bibliography</a></li>
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<h1>Declaration<a href="declaration.html#declaration" class="anchor-section" aria-label="Anchor link to header"></a></h1>
<p>I hereby declare that this thesis titled “Design by Play: Playfulness and Object-Oriented Philosophy for the design of IoT” represents my research and work done during my PhD in Design at Lancaster University. The concepts and ideas resulting in my work are stated here on in my own words, and where I include the ideas of others I have cited and referenced the original sources accordingly. This body of work has not been submitted in support of an application for another degree at this or any other institution. Many of the ideas in this thesis were the product of discussions with my supervisor Professor Paul Coulton. I hereby grant complete permission for this work to be accessible online in a digital format through the institutional repository. I also declare that I have adhered to all principles of academic honesty and integrity and have not misrepresented, fabricated, or falsified any ideas/data/fact/source in this submission or the course of research. I understand that any violation of the above will be cause for disciplinary action by the University or other related sources.</p>
<p>— Haider Ali Akmal</p>
<p>Excerpts of this thesis have been published in the following manuscripts:</p>
<p>Akmal, H. (2019) Heterotopias. In: Coulton, C. (ed.) <em>The Little Book of Philosophy for the Internet of Things</em>. Lancaster University.</p>
<p>Akmal, H.A. & Coulton, P. (2018) <em>Using Heterotopias to Characterise Interactions in Physical/Digital Spaces</em>. In: Design Research Society 2018 Catalyst. Limerick, 2018. Limerick. 10.21606/dma.2017.348</p>
<p>Akmal, H. & Coulton, P. (2019a) <em>Research Through Board Game Design</em>. In: RtD 2019: Method & Critique. Delft, Netherlands, 2019. Delft, Netherlands. 10.6084/m9.figshare.7855808.v1</p>
<p>Akmal, H. & Coulton, P. (2019b) <em>The Internet of Things Game: Illuminating data interactions within the Internet of Things</em>. In: Institution of Engineering and Technology, Living in the Internet of Things (IoT 2019). London, UK, 2019. London, UK: Institution of Engineering and Technology. 10.1049/cp.2019.0156</p>
<p>Akmal, H. & Coulton, P. (2020a) <em>The Divination of Things by Things</em>. In: Association for Computing Machinery, New York, NY, USA, 2020. New York, NY, USA: Association for Computing Machinery. 10.1145/3334480.3381823</p>
<p>Akmal, H. & Coulton, P. (2020b) <em>The Internet of Things Game: Revealing the Complexity of the IoT</em>. In: DiGRA ’20 – Proceedings of the 2020 DiGRA International Conference: Play Everywhere, DiGRA 2020: Play Everywhere. Tampere, June 2020. Tampere: DiGRA ’20 – Proceedings of the 2020 DiGRA International Conference: Play Everywhere. Available at: <a href="http://www.digra.org/digital-library/publications/the-internet-of-things-game-revealing-the-complexity-of-the-iot/" class="uri">http://www.digra.org/digital-library/publications/the-internet-of-things-game-revealing-the-complexity-of-the-iot/</a></p>
<p>Akmal, H. & Coulton, P. (2021) More-Than-Human Game Design: Playing In the Internet of Things. <em>Acta Ludologica</em>, 4(1). Available at: <a href="https://actaludologica.com/more-than-human-game-design-playing-in-the-internet-of-things/" class="uri">https://actaludologica.com/more-than-human-game-design-playing-in-the-internet-of-things/</a></p>
<p>Akmal, H.A. & Coulton, P. (2020c) <em>A Tarot of Things: a supernatural approach to designing for IoT</em>. In: Design Research Society 2020 Synergy. Brisbane, 2020. Brisbane. 10.21606/drs.2020.188</p>
<p>Akmal, H., Lindley, J., Coulton, P., Hay, D., Van Kleek, M., Binns, R. & Cannizzaro, S. (2019) <em>The Little Book of Philosophy for the Internet of Things</em> Coulton, C. (ed.). Lancaster University.</p>
<p>Lindley, J., Akmal, H.A. & Coulton, P. (2020a) Design Research and Object-Oriented Ontology. <em>Open Philosophy</em>, 3(1), 11–41. 10.1515/opphil-2020-0002</p>
<p>Lindley, J.G., Coulton, P., Akmal, H. & Knowles, B.H. (2017) Anticipating GDPR in Smart Homes Through Fictional Conversational Objects.</p>
<p>As a researcher, I have also contributed to the following manuscripts as part of different research endeavours with different colleagues and scholars. The knowledge of some of these discussions supplement the research presented in this thesis as prior and future provocations:</p>
<p>Akmal, H.A. (2015) <em>Empathy Engine: Researching Through Design Fiction</em>. Masters Dissertation. Lancaster, UK: Lancaster University.</p>
<p>Coulton, P., Lindley, J. & Akmal, H.A. (2016) <em>Design Fiction: Does the search for plausibility lead to deception?</em> In: Design Research Society 2016 Future-Focused Thinking. Brighton, 2016. Brighton.</p>
<p>Lindley, J., Akmal, H.A., Pilling, F. & Coulton, P. (2020b) <em>Researching AI Legibility Through Design</em>. In: Association for Computing Machinery, New York, NY, USA, 2020. New York, NY, USA: Association for Computing Machinery. 10.1145/3313831.3376792</p>
<p>Lindley, J., Akmal, H.A., Pilling, F. & Coulton, P. (2020c) <em>Signs of the Time: Making AI Legible</em>. In: Design Research Society 2020 Synergy. Brisbane, 2020. Brisbane. 10.21606/drs.2020.237</p>
<p>Lindley, J.G., Coulton, P. & Akmal, H. (2018) <em>Turning Philosophy with a Speculative Lathe: Object Oriented Ontology, Carpentry, and Design Fiction</em>. In: Design Research Society 2018 Catalyst. Limerick, 2018. Limerick. 10.21606/dma.2018.327</p>
<p>Pilling, F., Akmal, H., Coulton, P. & Lindley, J. (2020) <em>The Process of Gaining an AI Legibility Mark</em>. In: Association for Computing Machinery, New York, NY, USA, 2020. New York, NY, USA: Association for Computing Machinery. 10.1145/3334480.3381820</p>
<p>Pilling, F., Akmal, H. & Gradinar, A. (2021a) <em>Using Game Engines to Design Digital Workshops for Design Research</em>. In: EAD 2021. 2021. [Submitted for publication]</p>
<p>Pilling, F., Akmal, H.A., Gradinar, A., Lindley, J. & Coulton, P. (2021b) <em>Legible AI by Design: Design Research to Frame, Design, Empirically Test and Evaluate AI Iconography</em>. In: Swiss Design Network, Design as Common Good. 2021. Swiss Design Network. 10.21606/drs.2020.237</p>
<p>Pilling, F., Akmal, H.A., Lindley, J. & Coulton, P. (2020) <em>Making a Smart City Legible</em>. [Submitted for publication]</p>
<p>Pilling, F., Lindley, J., Akmal, H.A. & Coulton, P. (2021c) Design (Non) Fiction: Deconstructing/Reconstructing the Definitional. <em>International Journal of Film and Media Arts</em>, 6(1). 10.24140/ijfma.v6.n1.01</p>
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