From 783cdfcf8384b6a97e2abd3d6b6619202ab8c417 Mon Sep 17 00:00:00 2001 From: Ash Furrow Date: Wed, 22 Jan 2014 16:39:23 -0500 Subject: [PATCH 1/2] Update README.md --- README.md | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/README.md b/README.md index f3ed0ed..9de8ab9 100644 --- a/README.md +++ b/README.md @@ -28,6 +28,17 @@ The Mac app is located inside the `App` folder; the iPad source is in the `iPad` - GraphSketcher requires iOS 7 and Mac OS X 10.8. +### Codesigning Identifies + +If are are not interested in building the Mac application (which must be signed because it is sandboxed), in your local copy of "Target-Mac-Common.xcconfig" change the following line: + +// For Xcode builds, we sign our applications using our individual development certificates ("Mac Developer: [Person]"). For distribution builds, our build scripts will re-sign as "Developer ID Application: [Company]" (for direct downloads) or "3rd Party Mac Developer Application: [Company]" (for Mac App Store submissions). +OMNI_MAC_CODE_SIGN_IDENTITY = Mac Developer: +to + +// For Xcode builds, we sign our applications using our individual development certificates ("Mac Developer: [Person]"). For distribution builds, our build scripts will re-sign as "Developer ID Application: [Company]" (for direct downloads) or "3rd Party Mac Developer Application: [Company]" (for Mac App Store submissions). +OMNI_MAC_CODE_SIGN_IDENTITY = + ### Building GraphSketcher-Mac Open “GraphSketcher-Mac.xcworkspace”. From ce3131810dedf3e8fbd5dda9d86f52edc231aa9f Mon Sep 17 00:00:00 2001 From: Ash Furrow Date: Wed, 22 Jan 2014 16:39:41 -0500 Subject: [PATCH 2/2] Update README.md --- README.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 9de8ab9..d6d317f 100644 --- a/README.md +++ b/README.md @@ -32,12 +32,13 @@ The Mac app is located inside the `App` folder; the iPad source is in the `iPad` If are are not interested in building the Mac application (which must be signed because it is sandboxed), in your local copy of "Target-Mac-Common.xcconfig" change the following line: -// For Xcode builds, we sign our applications using our individual development certificates ("Mac Developer: [Person]"). For distribution builds, our build scripts will re-sign as "Developer ID Application: [Company]" (for direct downloads) or "3rd Party Mac Developer Application: [Company]" (for Mac App Store submissions). -OMNI_MAC_CODE_SIGN_IDENTITY = Mac Developer: + // For Xcode builds, we sign our applications using our individual development certificates ("Mac Developer: [Person]"). For distribution builds, our build scripts will re-sign as "Developer ID Application: [Company]" (for direct downloads) or "3rd Party Mac Developer Application: [Company]" (for Mac App Store submissions). + OMNI_MAC_CODE_SIGN_IDENTITY = Mac Developer: + to -// For Xcode builds, we sign our applications using our individual development certificates ("Mac Developer: [Person]"). For distribution builds, our build scripts will re-sign as "Developer ID Application: [Company]" (for direct downloads) or "3rd Party Mac Developer Application: [Company]" (for Mac App Store submissions). -OMNI_MAC_CODE_SIGN_IDENTITY = + // For Xcode builds, we sign our applications using our individual development certificates ("Mac Developer: [Person]"). For distribution builds, our build scripts will re-sign as "Developer ID Application: [Company]" (for direct downloads) or "3rd Party Mac Developer Application: [Company]" (for Mac App Store submissions). + OMNI_MAC_CODE_SIGN_IDENTITY = ### Building GraphSketcher-Mac