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[Bug] Android ForceResolve can not copy files to GeneratedLocalRepo (bad folder name) #583
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This issue does not seem to follow the issue template. Make sure you provide all the required information. |
Hi @kkohno, Thanks for reporting this issue. I've used the sample project you provided, and I wasn't able to encounter this issue on the first try. A different error message appeared, but it went away after enabling |
we encountered this bug a long time ago, long before version 2021.3.16. this version reproduses the same bug. Note, the bug can be reproduces on windows. It seems, that Path.GetDirectoryName works different on windows with directory names, that includes dots, and parsed as filename I suspect this or this lines has unexpected behaviour with directory names such as 0.11.01 on windows |
Has reinstalled the project again from scratch. |
Thanks for the update, @kkohno. I just realized that you're on a Windows machine while I was testing using macOS. Just tested using version 2022.2.1f1 on a Windows machine, and I was able to replicate this behavior. I'll be relaying my observations to the team about this. For now, let me mark this as a bug. |
ok, thanks |
will be good
I face this bug with many versions of unity 2022 on Windows |
I solved the same problem, but I'm not sure it would help displaying Ads on device(I'm still testing). |
Yes, it is solve problem, if rename directories manually. But another force resolve requires manually renamings again... It's annoying and not everyone will think of renaming folders. |
Hi, Any update on this? |
This plugin is so broken, I already tried everything |
Hi, any updates? @cristianjuarezz @ahmedameen2 @kkohno I have just to put this "0.11.01" instead of the folder named "0" everytime or there is another way? Please |
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[REQUIRED] Please describe the issue here:
(Please list the full steps to reproduce the issue. Include device logs, Unity logs, and stack traces if available.)
Please answer the following, if applicable:
What's the issue repro rate? (eg 100%, 1/5 etc)
100%
What happened? How can we make the problem occur?
It is can be fixed if created folder name("0" see screen) manually rename to 0.11.01.
Mminimal project to reproduce
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