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block_svg.ts
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/**
* @license
* Copyright 2012 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* Methods for graphically rendering a block as SVG.
*
* @class
*/
import * as goog from '../closure/goog/goog.js';
goog.declareModuleId('Blockly.BlockSvg');
// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_selected.js';
import {Block} from './block.js';
import * as blockAnimations from './block_animations.js';
import * as browserEvents from './browser_events.js';
import {CommentIcon} from './icons/comment_icon.js';
import * as common from './common.js';
import {config} from './config.js';
import type {Connection} from './connection.js';
import {ConnectionType} from './connection_type.js';
import * as constants from './constants.js';
import * as ContextMenu from './contextmenu.js';
import {
ContextMenuOption,
ContextMenuRegistry,
LegacyContextMenuOption,
} from './contextmenu_registry.js';
import type {BlockMove} from './events/events_block_move.js';
import * as eventUtils from './events/utils.js';
import type {Field} from './field.js';
import {FieldLabel} from './field_label.js';
import type {Input} from './inputs/input.js';
import type {IASTNodeLocationSvg} from './interfaces/i_ast_node_location_svg.js';
import type {IBoundedElement} from './interfaces/i_bounded_element.js';
import type {CopyData, ICopyable} from './interfaces/i_copyable.js';
import type {IDraggable} from './interfaces/i_draggable.js';
import {IIcon} from './interfaces/i_icon.js';
import * as internalConstants from './internal_constants.js';
import {ASTNode} from './keyboard_nav/ast_node.js';
import {TabNavigateCursor} from './keyboard_nav/tab_navigate_cursor.js';
import {MarkerManager} from './marker_manager.js';
import {Msg} from './msg.js';
import {MutatorIcon} from './icons/mutator_icon.js';
import {RenderedConnection} from './rendered_connection.js';
import type {IPathObject} from './renderers/common/i_path_object.js';
import * as blocks from './serialization/blocks.js';
import type {BlockStyle} from './theme.js';
import * as Tooltip from './tooltip.js';
import {Coordinate} from './utils/coordinate.js';
import * as dom from './utils/dom.js';
import {Rect} from './utils/rect.js';
import {Svg} from './utils/svg.js';
import * as svgMath from './utils/svg_math.js';
import {WarningIcon} from './icons/warning_icon.js';
import type {Workspace} from './workspace.js';
import type {WorkspaceSvg} from './workspace_svg.js';
import * as renderManagement from './render_management.js';
import * as deprecation from './utils/deprecation.js';
import {IconType} from './icons/icon_types.js';
/**
* Class for a block's SVG representation.
* Not normally called directly, workspace.newBlock() is preferred.
*/
export class BlockSvg
extends Block
implements IASTNodeLocationSvg, IBoundedElement, ICopyable, IDraggable
{
/**
* Constant for identifying rows that are to be rendered inline.
* Don't collide with Blockly.inputTypes.
*/
static readonly INLINE = -1;
/**
* ID to give the "collapsed warnings" warning. Allows us to remove the
* "collapsed warnings" warning without removing any warnings that belong to
* the block.
*/
static readonly COLLAPSED_WARNING_ID = 'TEMP_COLLAPSED_WARNING_';
override decompose?: (p1: Workspace) => BlockSvg;
// override compose?: ((p1: BlockSvg) => void)|null;
saveConnections?: (p1: BlockSvg) => void;
customContextMenu?: (
p1: Array<ContextMenuOption | LegacyContextMenuOption>,
) => void;
/**
* Height of this block, not including any statement blocks above or below.
* Height is in workspace units.
*/
height = 0;
/**
* Width of this block, including any connected value blocks.
* Width is in workspace units.
*/
width = 0;
/**
* Map from IDs for warnings text to PIDs of functions to apply them.
* Used to be able to maintain multiple warnings.
*/
private warningTextDb = new Map<string, ReturnType<typeof setTimeout>>();
/** Block's mutator icon (if any). */
mutator: MutatorIcon | null = null;
/**
* Block's warning icon (if any).
*
* @deprecated Use `setWarningText` to modify warnings on this block.
*/
warning: WarningIcon | null = null;
private svgGroup_: SVGGElement;
style: BlockStyle;
/** @internal */
pathObject: IPathObject;
override rendered = false;
private visuallyDisabled = false;
/**
* Is this block currently rendering? Used to stop recursive render calls
* from actually triggering a re-render.
*/
private renderIsInProgress_ = false;
/** Whether mousedown events have been bound yet. */
private eventsInit_ = false;
override workspace: WorkspaceSvg;
// TODO(b/109816955): remove '!', see go/strict-prop-init-fix.
override outputConnection!: RenderedConnection;
// TODO(b/109816955): remove '!', see go/strict-prop-init-fix.
override nextConnection!: RenderedConnection;
// TODO(b/109816955): remove '!', see go/strict-prop-init-fix.
override previousConnection!: RenderedConnection;
private translation = '';
/**
* The ID of the setTimeout callback for bumping neighbours, or 0 if no bump
* is currently scheduled.
*/
private bumpNeighboursPid = 0;
/**
* The location of the top left of this block (in workspace coordinates)
* relative to either its parent block, or the workspace origin if it has no
* parent.
*
* @internal
*/
relativeCoords = new Coordinate(0, 0);
/**
* @param workspace The block's workspace.
* @param prototypeName Name of the language object containing type-specific
* functions for this block.
* @param opt_id Optional ID. Use this ID if provided, otherwise create a new
* ID.
*/
constructor(workspace: WorkspaceSvg, prototypeName: string, opt_id?: string) {
super(workspace, prototypeName, opt_id);
this.workspace = workspace;
this.svgGroup_ = dom.createSvgElement(Svg.G, {});
/** A block style object. */
this.style = workspace.getRenderer().getConstants().getBlockStyle(null);
/** The renderer's path object. */
this.pathObject = workspace
.getRenderer()
.makePathObject(this.svgGroup_, this.style);
const svgPath = this.pathObject.svgPath;
(svgPath as any).tooltip = this;
Tooltip.bindMouseEvents(svgPath);
// Expose this block's ID on its top-level SVG group.
this.svgGroup_.setAttribute('data-id', this.id);
this.doInit_();
}
/**
* Create and initialize the SVG representation of the block.
* May be called more than once.
*/
initSvg() {
if (!this.workspace.rendered) {
throw TypeError('Workspace is headless.');
}
for (let i = 0, input; (input = this.inputList[i]); i++) {
input.init();
}
for (const icon of this.getIcons()) {
icon.initView(this.createIconPointerDownListener(icon));
icon.updateEditable();
}
this.applyColour();
this.pathObject.updateMovable(this.isMovable());
const svg = this.getSvgRoot();
if (!this.workspace.options.readOnly && !this.eventsInit_ && svg) {
browserEvents.conditionalBind(
svg,
'pointerdown',
this,
this.onMouseDown_,
);
}
this.eventsInit_ = true;
if (!svg.parentNode) {
this.workspace.getCanvas().appendChild(svg);
}
}
/**
* Get the secondary colour of a block.
*
* @returns #RRGGBB string.
*/
getColourSecondary(): string | undefined {
return this.style.colourSecondary;
}
/**
* Get the tertiary colour of a block.
*
* @returns #RRGGBB string.
*/
getColourTertiary(): string | undefined {
return this.style.colourTertiary;
}
/**
* Selects this block. Highlights the block visually and fires a select event
* if the block is not already selected.
*/
select() {
if (this.isShadow() && this.getParent()) {
// Shadow blocks should not be selected.
this.getParent()!.select();
return;
}
if (common.getSelected() === this) {
return;
}
let oldId = null;
if (common.getSelected()) {
oldId = common.getSelected()!.id;
// Unselect any previously selected block.
eventUtils.disable();
try {
common.getSelected()!.unselect();
} finally {
eventUtils.enable();
}
}
const event = new (eventUtils.get(eventUtils.SELECTED))(
oldId,
this.id,
this.workspace.id,
);
eventUtils.fire(event);
common.setSelected(this);
this.addSelect();
}
/**
* Unselects this block. Unhighlights the block and fires a select (false)
* event if the block is currently selected.
*/
unselect() {
if (common.getSelected() !== this) {
return;
}
const event = new (eventUtils.get(eventUtils.SELECTED))(
this.id,
null,
this.workspace.id,
);
event.workspaceId = this.workspace.id;
eventUtils.fire(event);
common.setSelected(null);
this.removeSelect();
}
/**
* Sets the parent of this block to be a new block or null.
*
* @param newParent New parent block.
* @internal
*/
override setParent(newParent: this | null) {
const oldParent = this.parentBlock_;
if (newParent === oldParent) {
return;
}
dom.startTextWidthCache();
super.setParent(newParent);
dom.stopTextWidthCache();
const svgRoot = this.getSvgRoot();
// Bail early if workspace is clearing, or we aren't rendered.
// We won't need to reattach ourselves anywhere.
if (this.workspace.isClearing || !svgRoot) {
return;
}
const oldXY = this.getRelativeToSurfaceXY();
if (newParent) {
(newParent as BlockSvg).getSvgRoot().appendChild(svgRoot);
} else if (oldParent) {
// If we are losing a parent, we want to move our DOM element to the
// root of the workspace.
this.workspace.getCanvas().appendChild(svgRoot);
this.translate(oldXY.x, oldXY.y);
}
this.applyColour();
}
/**
* Return the coordinates of the top-left corner of this block relative to the
* drawing surface's origin (0,0), in workspace units.
* If the block is on the workspace, (0, 0) is the origin of the workspace
* coordinate system.
* This does not change with workspace scale.
*
* @returns Object with .x and .y properties in workspace coordinates.
*/
override getRelativeToSurfaceXY(): Coordinate {
let x = 0;
let y = 0;
let element: SVGElement = this.getSvgRoot();
if (element) {
do {
// Loop through this block and every parent.
const xy = svgMath.getRelativeXY(element);
x += xy.x;
y += xy.y;
element = element.parentNode as SVGElement;
} while (element && element !== this.workspace.getCanvas());
}
return new Coordinate(x, y);
}
/**
* Move a block by a relative offset.
*
* @param dx Horizontal offset in workspace units.
* @param dy Vertical offset in workspace units.
* @param reason Why is this move happening? 'drag', 'bump', 'snap', ...
*/
override moveBy(dx: number, dy: number, reason?: string[]) {
if (this.parentBlock_) {
throw Error('Block has parent');
}
const eventsEnabled = eventUtils.isEnabled();
let event: BlockMove | null = null;
if (eventsEnabled) {
event = new (eventUtils.get(eventUtils.BLOCK_MOVE)!)(this) as BlockMove;
reason && event.setReason(reason);
}
const xy = this.getRelativeToSurfaceXY();
this.translate(xy.x + dx, xy.y + dy);
this.moveConnections(dx, dy);
if (eventsEnabled && event) {
event!.recordNew();
eventUtils.fire(event);
}
this.workspace.resizeContents();
}
/**
* Transforms a block by setting the translation on the transform attribute
* of the block's SVG.
*
* @param x The x coordinate of the translation in workspace units.
* @param y The y coordinate of the translation in workspace units.
*/
translate(x: number, y: number) {
this.translation = `translate(${x}, ${y})`;
this.relativeCoords = new Coordinate(x, y);
this.getSvgRoot().setAttribute('transform', this.getTranslation());
}
/**
* Returns the SVG translation of this block.
*
* @internal
*/
getTranslation(): string {
return this.translation;
}
/**
* Move a block to a position.
*
* @param xy The position to move to in workspace units.
* @param reason Why is this move happening? 'drag', 'bump', 'snap', ...
*/
moveTo(xy: Coordinate, reason?: string[]) {
const curXY = this.getRelativeToSurfaceXY();
this.moveBy(xy.x - curXY.x, xy.y - curXY.y, reason);
}
/**
* Move this block during a drag.
* This block must be a top-level block.
*
* @param newLoc The location to translate to, in workspace coordinates.
* @internal
*/
moveDuringDrag(newLoc: Coordinate) {
this.translate(newLoc.x, newLoc.y);
this.getSvgRoot().setAttribute('transform', this.getTranslation());
}
/** Snap this block to the nearest grid point. */
snapToGrid() {
if (this.isDeadOrDying()) {
return; // Deleted block.
}
if (this.workspace.isDragging()) {
return; // Don't bump blocks during a drag.
}
if (this.getParent()) {
return; // Only snap top-level blocks.
}
if (this.isInFlyout) {
return; // Don't move blocks around in a flyout.
}
const grid = this.workspace.getGrid();
if (!grid || !grid.shouldSnap()) {
return; // Config says no snapping.
}
const spacing = grid.getSpacing();
const half = spacing / 2;
const xy = this.getRelativeToSurfaceXY();
const dx = Math.round(
Math.round((xy.x - half) / spacing) * spacing + half - xy.x,
);
const dy = Math.round(
Math.round((xy.y - half) / spacing) * spacing + half - xy.y,
);
if (dx || dy) {
this.moveBy(dx, dy, ['snap']);
}
}
/**
* Returns the coordinates of a bounding box describing the dimensions of this
* block and any blocks stacked below it.
* Coordinate system: workspace coordinates.
*
* @returns Object with coordinates of the bounding box.
*/
getBoundingRectangle(): Rect {
const blockXY = this.getRelativeToSurfaceXY();
const blockBounds = this.getHeightWidth();
let left;
let right;
if (this.RTL) {
left = blockXY.x - blockBounds.width;
right = blockXY.x;
} else {
left = blockXY.x;
right = blockXY.x + blockBounds.width;
}
return new Rect(blockXY.y, blockXY.y + blockBounds.height, left, right);
}
/**
* Notify every input on this block to mark its fields as dirty.
* A dirty field is a field that needs to be re-rendered.
*/
markDirty() {
this.pathObject.constants = this.workspace.getRenderer().getConstants();
for (let i = 0, input; (input = this.inputList[i]); i++) {
input.markDirty();
}
}
/**
* Set whether the block is collapsed or not.
*
* @param collapsed True if collapsed.
*/
override setCollapsed(collapsed: boolean) {
if (this.collapsed_ === collapsed) {
return;
}
super.setCollapsed(collapsed);
this.updateCollapsed_();
}
/**
* Makes sure that when the block is collapsed, it is rendered correctly
* for that state.
*/
private updateCollapsed_() {
const collapsed = this.isCollapsed();
const collapsedInputName = constants.COLLAPSED_INPUT_NAME;
const collapsedFieldName = constants.COLLAPSED_FIELD_NAME;
for (let i = 0, input; (input = this.inputList[i]); i++) {
if (input.name !== collapsedInputName) {
input.setVisible(!collapsed);
}
}
for (const icon of this.getIcons()) {
icon.updateCollapsed();
}
if (!collapsed) {
this.updateDisabled();
this.removeInput(collapsedInputName);
return;
}
const text = this.toString(internalConstants.COLLAPSE_CHARS);
const field = this.getField(collapsedFieldName);
if (field) {
field.setValue(text);
return;
}
const input =
this.getInput(collapsedInputName) ||
this.appendDummyInput(collapsedInputName);
input.appendField(new FieldLabel(text), collapsedFieldName);
}
/**
* Open the next (or previous) FieldTextInput.
*
* @param start Current field.
* @param forward If true go forward, otherwise backward.
*/
tab(start: Field, forward: boolean) {
const tabCursor = new TabNavigateCursor();
tabCursor.setCurNode(ASTNode.createFieldNode(start)!);
const currentNode = tabCursor.getCurNode();
if (forward) {
tabCursor.next();
} else {
tabCursor.prev();
}
const nextNode = tabCursor.getCurNode();
if (nextNode && nextNode !== currentNode) {
const nextField = nextNode.getLocation() as Field;
nextField.showEditor();
// Also move the cursor if we're in keyboard nav mode.
if (this.workspace.keyboardAccessibilityMode) {
this.workspace.getCursor()!.setCurNode(nextNode);
}
}
}
/**
* Handle a pointerdown on an SVG block.
*
* @param e Pointer down event.
*/
private onMouseDown_(e: PointerEvent) {
const gesture = this.workspace.getGesture(e);
if (gesture) {
gesture.handleBlockStart(e, this);
}
}
/**
* Load the block's help page in a new window.
*
* @internal
*/
showHelp() {
const url =
typeof this.helpUrl === 'function' ? this.helpUrl() : this.helpUrl;
if (url) {
window.open(url);
}
}
/**
* Generate the context menu for this block.
*
* @returns Context menu options or null if no menu.
*/
protected generateContextMenu(): Array<
ContextMenuOption | LegacyContextMenuOption
> | null {
if (this.workspace.options.readOnly || !this.contextMenu) {
return null;
}
const menuOptions = ContextMenuRegistry.registry.getContextMenuOptions(
ContextMenuRegistry.ScopeType.BLOCK,
{block: this},
);
// Allow the block to add or modify menuOptions.
if (this.customContextMenu) {
this.customContextMenu(menuOptions);
}
return menuOptions;
}
/**
* Show the context menu for this block.
*
* @param e Mouse event.
* @internal
*/
showContextMenu(e: Event) {
const menuOptions = this.generateContextMenu();
if (menuOptions && menuOptions.length) {
ContextMenu.show(e, menuOptions, this.RTL);
ContextMenu.setCurrentBlock(this);
}
}
/**
* Move the connections for this block and all blocks attached under it.
* Also update any attached bubbles.
*
* @param dx Horizontal offset from current location, in workspace units.
* @param dy Vertical offset from current location, in workspace units.
* @internal
*/
moveConnections(dx: number, dy: number) {
if (!this.rendered) {
// Rendering is required to lay out the blocks.
// This is probably an invisible block attached to a collapsed block.
return;
}
const myConnections = this.getConnections_(false);
for (let i = 0; i < myConnections.length; i++) {
myConnections[i].moveBy(dx, dy);
}
const icons = this.getIcons();
const pos = this.getRelativeToSurfaceXY();
for (const icon of icons) {
icon.onLocationChange(pos);
}
// Recurse through all blocks attached under this one.
for (let i = 0; i < this.childBlocks_.length; i++) {
(this.childBlocks_[i] as BlockSvg).moveConnections(dx, dy);
}
}
/**
* Recursively adds or removes the dragging class to this node and its
* children.
*
* @param adding True if adding, false if removing.
* @internal
*/
setDragging(adding: boolean) {
if (adding) {
this.translation = '';
common.draggingConnections.push(...this.getConnections_(true));
dom.addClass(this.svgGroup_, 'blocklyDragging');
} else {
common.draggingConnections.length = 0;
dom.removeClass(this.svgGroup_, 'blocklyDragging');
}
// Recurse through all blocks attached under this one.
for (let i = 0; i < this.childBlocks_.length; i++) {
(this.childBlocks_[i] as BlockSvg).setDragging(adding);
}
}
/**
* Set whether this block is movable or not.
*
* @param movable True if movable.
*/
override setMovable(movable: boolean) {
super.setMovable(movable);
this.pathObject.updateMovable(movable);
}
/**
* Set whether this block is editable or not.
*
* @param editable True if editable.
*/
override setEditable(editable: boolean) {
super.setEditable(editable);
const icons = this.getIcons();
for (let i = 0; i < icons.length; i++) {
icons[i].updateEditable();
}
}
/**
* Sets whether this block is a shadow block or not.
*
* @param shadow True if a shadow.
* @internal
*/
override setShadow(shadow: boolean) {
super.setShadow(shadow);
this.applyColour();
}
/**
* Set whether this block is an insertion marker block or not.
* Once set this cannot be unset.
*
* @param insertionMarker True if an insertion marker.
* @internal
*/
override setInsertionMarker(insertionMarker: boolean) {
if (this.isInsertionMarker_ === insertionMarker) {
return; // No change.
}
this.isInsertionMarker_ = insertionMarker;
if (this.isInsertionMarker_) {
this.setColour(
this.workspace.getRenderer().getConstants().INSERTION_MARKER_COLOUR,
);
this.pathObject.updateInsertionMarker(true);
}
}
/**
* Return the root node of the SVG or null if none exists.
*
* @returns The root SVG node (probably a group).
*/
getSvgRoot(): SVGGElement {
return this.svgGroup_;
}
/**
* Dispose of this block.
*
* @param healStack If true, then try to heal any gap by connecting the next
* statement with the previous statement. Otherwise, dispose of all
* children of this block.
* @param animate If true, show a disposal animation and sound.
*/
override dispose(healStack?: boolean, animate?: boolean) {
if (this.isDeadOrDying()) return;
Tooltip.dispose();
ContextMenu.hide();
if (animate && this.rendered) {
this.unplug(healStack);
blockAnimations.disposeUiEffect(this);
}
super.dispose(!!healStack);
dom.removeNode(this.svgGroup_);
}
/**
* Disposes of this block without doing things required by the top block.
* E.g. does trigger UI effects, remove nodes, etc.
*/
override disposeInternal() {
if (this.isDeadOrDying()) return;
super.disposeInternal();
this.rendered = false;
if (common.getSelected() === this) {
this.unselect();
this.workspace.cancelCurrentGesture();
}
[...this.warningTextDb.values()].forEach((n) => clearTimeout(n));
this.warningTextDb.clear();
this.getIcons().forEach((i) => i.dispose());
}
/**
* Delete a block and hide chaff when doing so. The block will not be deleted
* if it's in a flyout. This is called from the context menu and keyboard
* shortcuts as the full delete action. If you are disposing of a block from
* the workspace and don't need to perform flyout checks, handle event
* grouping, or hide chaff, then use `block.dispose()` directly.
*/
checkAndDelete() {
if (this.workspace.isFlyout) {
return;
}
eventUtils.setGroup(true);
this.workspace.hideChaff();
if (this.outputConnection) {
// Do not attempt to heal rows
// (https://github.com/google/blockly/issues/4832)
this.dispose(false, true);
} else {
this.dispose(/* heal */ true, true);
}
eventUtils.setGroup(false);
}
/**
* Encode a block for copying.
*
* @returns Copy metadata, or null if the block is an insertion marker.
* @internal
*/
toCopyData(): CopyData | null {
if (this.isInsertionMarker_) {
return null;
}
return {
saveInfo: blocks.save(this, {
addCoordinates: true,
addNextBlocks: false,
}) as blocks.State,
source: this.workspace,
typeCounts: common.getBlockTypeCounts(this, true),
};
}
/**
* Updates the colour of the block to match the block's state.
*
* @internal
*/
applyColour() {
this.pathObject.applyColour(this);
const icons = this.getIcons();
for (let i = 0; i < icons.length; i++) {
icons[i].applyColour();
}
for (let x = 0, input; (input = this.inputList[x]); x++) {
for (let y = 0, field; (field = input.fieldRow[y]); y++) {
field.applyColour();
}
}
}
/**
* Updates the colour of the block (and children) to match the current
* disabled state.
*
* @internal
*/
updateDisabled() {
const disabled = !this.isEnabled() || this.getInheritedDisabled();
if (this.visuallyDisabled === disabled) {
this.getNextBlock()?.updateDisabled();
return;
}
this.applyColour();
this.visuallyDisabled = disabled;
for (const child of this.getChildren(false)) {
child.updateDisabled();
}
}
/**
* Get the comment icon attached to this block, or null if the block has no
* comment.
*
* @returns The comment icon attached to this block, or null.
* @deprecated Use getIcon. To be remove in v11.
*/
getCommentIcon(): CommentIcon | null {
deprecation.warn('getCommentIcon', 'v10', 'v11', 'getIcon');
return (this.getIcon(CommentIcon.TYPE) ?? null) as CommentIcon | null;
}
/**
* Set this block's warning text.
*
* @param text The text, or null to delete.
* @param opt_id An optional ID for the warning text to be able to maintain
* multiple warnings.
*/
override setWarningText(text: string | null, opt_id?: string) {
const id = opt_id || '';
if (!id) {
// Kill all previous pending processes, this edit supersedes them all.
for (const timeout of this.warningTextDb.values()) {
clearTimeout(timeout);
}
this.warningTextDb.clear();
} else if (this.warningTextDb.has(id)) {
// Only queue up the latest change. Kill any earlier pending process.
clearTimeout(this.warningTextDb.get(id)!);
this.warningTextDb.delete(id);
}
if (this.workspace.isDragging()) {
// Don't change the warning text during a drag.
// Wait until the drag finishes.
this.warningTextDb.set(
id,
setTimeout(() => {
if (!this.isDeadOrDying()) {
this.warningTextDb.delete(id);
this.setWarningText(text, id);
}
}, 100),
);
return;
}
if (this.isInFlyout) {
text = null;
}
const icon = this.getIcon(WarningIcon.TYPE) as WarningIcon | undefined;
if (typeof text === 'string') {
// Bubble up to add a warning on top-most collapsed block.
let parent = this.getSurroundParent();
let collapsedParent = null;
while (parent) {
if (parent.isCollapsed()) {
collapsedParent = parent;
}
parent = parent.getSurroundParent();
}
if (collapsedParent) {
collapsedParent.setWarningText(
Msg['COLLAPSED_WARNINGS_WARNING'],
BlockSvg.COLLAPSED_WARNING_ID,
);
}
if (icon) {
(icon as WarningIcon).addMessage(text, id);
} else {
this.addIcon(new WarningIcon(this).addMessage(text, id));
}
} else if (icon) {
// Dispose all warnings if no ID is given.
if (!id) {
this.removeIcon(WarningIcon.TYPE);
} else {
if (!icon.getText()) this.removeIcon(WarningIcon.TYPE);
}
}
}
/**
* Give this block a mutator dialog.
*
* @param mutator A mutator dialog instance or null to remove.
*/
override setMutator(mutator: MutatorIcon | null) {
this.removeIcon(MutatorIcon.TYPE);
if (mutator) this.addIcon(mutator);
}
override addIcon<T extends IIcon>(icon: T): T {
super.addIcon(icon);
if (icon instanceof WarningIcon) this.warning = icon;
if (icon instanceof MutatorIcon) this.mutator = icon;
if (this.rendered) {
icon.initView(this.createIconPointerDownListener(icon));
icon.applyColour();
icon.updateEditable();
this.queueRender();
renderManagement.triggerQueuedRenders();
this.bumpNeighbours();
}
return icon;
}
/**
* Creates a pointer down event listener for the icon to append to its
* root svg.
*/
private createIconPointerDownListener(icon: IIcon) {
return (e: PointerEvent) => {
if (this.isDeadOrDying()) return;