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This repository was archived by the owner on Oct 26, 2023. It is now read-only.
So I've been using the new Google ARCore Elements application for a while. And I love those interactions and design techniques for building better and more dynamic AR applications.
For Unity these UI components will be integrated in the ARCore SDK. There was no such announcement for Unreal Engine. So my question is if the development team is also planning on adding these features in Unreal Engine (for example: in blueprints), and if this is the case, any idea on when this would be released?
I feel like we as developers of Unreal Engine are sometimes "neglected" (not in a negative way) if it comes to new releases and documentation. I'm not saying this in bad way, but I think that the opportunities for augmented reality are HUGE with the render capabilities of Unreal Engine. And it would be awesome if more love and support is shown to the UE4 community :)
Tnx in advance! :)
SirLouLou
The text was updated successfully, but these errors were encountered:
Hi all,
So I've been using the new Google ARCore Elements application for a while. And I love those interactions and design techniques for building better and more dynamic AR applications.
For Unity these UI components will be integrated in the ARCore SDK. There was no such announcement for Unreal Engine. So my question is if the development team is also planning on adding these features in Unreal Engine (for example: in blueprints), and if this is the case, any idea on when this would be released?
I feel like we as developers of Unreal Engine are sometimes "neglected" (not in a negative way) if it comes to new releases and documentation. I'm not saying this in bad way, but I think that the opportunities for augmented reality are HUGE with the render capabilities of Unreal Engine. And it would be awesome if more love and support is shown to the UE4 community :)
Tnx in advance! :)
SirLouLou
The text was updated successfully, but these errors were encountered: