diff --git a/doc/classes/World3D.xml b/doc/classes/World3D.xml index 8cdc2c3522a5..f14fc981b061 100644 --- a/doc/classes/World3D.xml +++ b/doc/classes/World3D.xml @@ -13,6 +13,9 @@ The default [CameraAttributes] resource to use if none set on the [Camera3D]. + + The default [Compositor] resource to use if none is set on the [Camera3D]. Will be replaced by the first [WorldEnvironment] registered to this World3D. + Direct access to the world's physics 3D space state. Used for querying current and potential collisions. When using multi-threaded physics, access is limited to [method Node._physics_process] in the main thread. diff --git a/scene/resources/3d/world_3d.cpp b/scene/resources/3d/world_3d.cpp index b743b242628e..d1b8d69040c9 100644 --- a/scene/resources/3d/world_3d.cpp +++ b/scene/resources/3d/world_3d.cpp @@ -155,9 +155,12 @@ void World3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_camera_attributes", "attributes"), &World3D::set_camera_attributes); ClassDB::bind_method(D_METHOD("get_camera_attributes"), &World3D::get_camera_attributes); ClassDB::bind_method(D_METHOD("get_direct_space_state"), &World3D::get_direct_space_state); + ClassDB::bind_method(D_METHOD("set_compositor", "compositor"), &World3D::set_compositor); + ClassDB::bind_method(D_METHOD("get_compositor"), &World3D::get_compositor); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_environment", "get_environment"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "fallback_environment", PROPERTY_HINT_RESOURCE_TYPE, "Environment"), "set_fallback_environment", "get_fallback_environment"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "camera_attributes", PROPERTY_HINT_RESOURCE_TYPE, "CameraAttributesPractical,CameraAttributesPhysical"), "set_camera_attributes", "get_camera_attributes"); + ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "compositor", PROPERTY_HINT_RESOURCE_TYPE, "Compositor"), "set_compositor", "get_compositor"); ADD_PROPERTY(PropertyInfo(Variant::RID, "space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_space"); ADD_PROPERTY(PropertyInfo(Variant::RID, "navigation_map", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_navigation_map"); ADD_PROPERTY(PropertyInfo(Variant::RID, "scenario", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "", "get_scenario");