From 095c8050798be4ae89b8ab66a25a9864778def88 Mon Sep 17 00:00:00 2001 From: kobewi Date: Sat, 28 Jan 2023 16:20:03 +0100 Subject: [PATCH] Fix sub-resource IDs resetting when preloaded --- scene/resources/resource_format_text.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/scene/resources/resource_format_text.cpp b/scene/resources/resource_format_text.cpp index 3006da5309a5..448e800900cc 100644 --- a/scene/resources/resource_format_text.cpp +++ b/scene/resources/resource_format_text.cpp @@ -601,9 +601,11 @@ Error ResourceLoaderText::load() { *progress = resource_current / float(resources_total); } - int_resources[id] = res; //always assign int resources - if (do_assign && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) { - res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); + int_resources[id] = res; // Always assign int resources. + if (do_assign) { + if (cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) { + res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE); + } res->set_scene_unique_id(id); }