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Z-fighting occurs with collision shape fill or when a CSG node is selected due to gizmo drawing #99184
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I also mentioned this problem here #96969 |
This can be fixed by offsetting the gizmo's vertices in a way similar to the BaseMaterial3D's If only we had |
I just tested my own project and had the same problem, for me #100211 resolves the issue. I updated my original issue and posted here for search indexing. |
Tested versions
System information
Windows 11
Issue description
#94321 @aaronfranke mentioned that CSG has Z-fighting when a CSG node is selected
Steps to reproduce
Select the second csg node and fly around.
Recording.2024-11-13.091923.mp4
Minimal reproduction project (MRP)
csg_flicker.zip
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