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[TRACKER] Collision Shape issues for 3.0 #8811
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This affects 3 too #7920 |
@eon-s added in, thanks! |
Does godot 3 still ignore scaled collision shapes? |
@DimitriyPS added, thanks! |
Tested #7644 , affects 3 too. |
@eon-s, @akien-mga asked to keep this tracker focused specifically on CollisionShapes and not collisions in general, so I guess that one doesn't qualify :) |
There is also this one. #3947 |
Another collision shape bug #13835 |
#12521 (after resizing the collision shape) |
#4831 is Godot 2.1.3 |
Added #21141 |
I just found this one #14599 |
This may need to be closed and make a new one for 3.1 and 3.2/4.0 |
I recreated this list here (for better visibility) - #24816 - all fixed issues are removed + re-targeted to 3.2 |
This issue tracks improvements, bugs and compatibility breaks related with Collision Shapes and Godot 3.x
Improvements / Suggestions
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