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ParticleProcessMaterial breaks when using anim_offset_curve. If you Convert to ShaderMaterial the CurveTexture and make the curve as a shader_param it works.
Godot version
v4.2.beta5.official [4c96e96]
System information
Godot v4.2.beta5 - Windows 10.0.19044 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 970 (NVIDIA; 31.0.15.3623) - Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 Threads)
Issue description
ParticleProcessMaterial
breaks when usinganim_offset_curve
. If youConvert to ShaderMaterial
theCurveTexture
and make the curve as a shader_param it works.x264.Godot_v4.2-beta5_win64_2023-11-12_17-46-01.mp4
Steps to reproduce
Set a
CurveTexture
for theanim_offset_curve
of an animatedParticleProcessMaterial
and witness the disobedience.Minimal reproduction project
particle-curve-mrp.zip
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