EditorLog::add_message
error about message queue out of memory triggers infinite error spam and crash
#84713
Labels
Milestone
Godot version
4.2.beta5 and 2b987d1
System information
Mageia 9 - Vulkan (Forward+) - dedicated AMD Radeon RX Vega M GL Graphics (RADV VEGAM) () - Intel(R) Core(TM) i7-8705G CPU @ 3.10GHz (8 Threads)
Issue description
When the editor spams an error message for one reason or another (as seen with the MRP from #84712 in 4.2.beta5 / 2b987d1), eventually the MessageQueue seems to run out of memory and starts spamming this error instead:
This gets spammed repeatedly until eventually it segfaults:
Steps to reproduce
OST.ogg
fileMinimal reproduction project
ogg_error_spam.zip
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