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Resource::get_rid()
is not exposed as a GDExtension virtual method
#78127
Comments
This is probably because in the bindings It was archived because it was closed by the person who opened it, this is standard practice afik |
This method simply does not exist, because
Yeah, but I didn't understand why that person decided to close it. 🤷♂️ |
I found a message from reduz that it is impossible to use GDVIRTUAL here.
I also looked at the implementation of Lines 306 to 323 in 37d1dfe
But if I manually add the |
|
Godot version
4.x
System information
Windows 10
Issue description
Resource::get_rid() is not exposed as GDExtension virtual method using
GDVIRTUAL*
.For me, this makes it a bit difficult to create my own
Texture2D
and forces me to override thedraw_*
methods.This issue has already been discussed here godotengine/godot-cpp#877, but for some reason it was archived.
Steps to reproduce
N/A
Minimal reproduction project
N/A
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