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Calling "GC.Collect()" causes the game to crash. The window freezes fore a second and closes.
There's no error message thrown inside the editor nor in VisualStudio while debugging.
"GC.Collect()" works in 3.x
Steps to reproduce
Call GC.Collect() from code.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
Godot version
4.0 beta 3
System information
Windows 10, RTX2080 Vulkan
Issue description
Calling "GC.Collect()" causes the game to crash. The window freezes fore a second and closes.
There's no error message thrown inside the editor nor in VisualStudio while debugging.
"GC.Collect()" works in 3.x
Steps to reproduce
Call GC.Collect() from code.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: