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Script Templates creating incorrect scripts #61290
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There's two files in it, no_comments.gdextends %BASE%
func _ready()%VOID_RETURN%:
%TS%pass empty.gdextends %BASE%
AFAIK, these are not changed. I have not created any custom templates, so these are the only files in the folder. |
I downloaded it to test: The first time I went with No Comments I got an Empty instead When I went for Empty, I ended getting a Default The option you choose in the new script dialog is simply not matching what you get. |
Just a note that I'm facing the same issue in 3.5.rc1, on X11 KDE. My script template files look just fine too. |
@DeeJayLSP In that case, it's likely what @timothyqiu suspected. |
@Yagich @DeeJayLSP @andersmmg |
Fixed in rc2, thanks! |
Godot version
3.5rc1
System information
Linux/Ubuntu 21.10
Issue description
When attaching a new script to a node and selecting a template, the wrong template gets used, e.g.:
Steps to reproduce
Minimal reproduction project
No response
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