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MacOS full screen button pauses game #54724

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Alex25820 opened this issue Nov 7, 2021 · 1 comment · Fixed by #54756
Closed

MacOS full screen button pauses game #54724

Alex25820 opened this issue Nov 7, 2021 · 1 comment · Fixed by #54756

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@Alex25820
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Godot version

3.4.stable

System information

macOS Big Sur 11.6

Issue description

When hovering over the full screen button on a game created in Godot the game gets paused. The game also gets paused when pressing the full screen button but for a much shorter period.

GodotBugReport.mp4

This causes problems in my multiplayer game as the players are no longer properly synced. If I hover over the full screen button for a few more seconds (around 10) the client disconnects from the server.

Steps to reproduce

  1. Create a project that has a moving element.
  2. Export the project and run it on macOS.
  3. Hover over the full screen button.
  4. The game is now paused.

Minimal reproduction project

No response

@Calinou
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Calinou commented Nov 7, 2021

cc @bruvzg

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3 participants