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YuriSizov
changed the title
[4.0] ZBillboard particle align doesn't work with particle material angle
ZBillboard particle align doesn't work with particle material angle
Jun 23, 2023
Godot version
v4.0.dev.custom_build [1acc76f]
System information
Linux
Issue description
In GPUParticles (tried only 3D) setting
transform_align
toZBillboard
disregards the angle property of the process material.I'm not sure how this should be solved, probably just removing the ZBillboard property? Otherwise custom particle shaders might break.
Steps to reproduce
Minimal reproduction project
No response
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