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Warning about changed project file while having the project open multiple times #45965

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NoFr1ends opened this issue Feb 13, 2021 · 2 comments · Fixed by #45968
Closed

Warning about changed project file while having the project open multiple times #45965

NoFr1ends opened this issue Feb 13, 2021 · 2 comments · Fixed by #45968

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@NoFr1ends
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Godot version:
3.2.4.rc2

OS/device including version:
Linux

Issue description:
When having the same project open multiple times (e.g. to be able to easily start the game multiple times while developing network games) whenever you switch the editor you will get a warning about a changed "project.godot" file. This behaviour is new with 3.2.4.rc2 and got introduced by #31747
It is also possible to launch the project via cli but I know many people who having the editor open twice and aren't really used to use the command line.

Steps to reproduce:

  1. Create a new project
  2. Open it twice
  3. Switch focus between the editors
@Calinou
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Calinou commented Feb 13, 2021

cc @KoBeWi

We could look at calculating MD5 checksums of project.godot instead of relying on the file modification date. This should be fast enough, especially on small files.

@KoBeWi
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KoBeWi commented Feb 13, 2021

As I mentioned in chat, fixing #45243 would resolve this issue.

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4 participants