You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Issue description:
When having the same project open multiple times (e.g. to be able to easily start the game multiple times while developing network games) whenever you switch the editor you will get a warning about a changed "project.godot" file. This behaviour is new with 3.2.4.rc2 and got introduced by #31747
It is also possible to launch the project via cli but I know many people who having the editor open twice and aren't really used to use the command line.
Steps to reproduce:
Create a new project
Open it twice
Switch focus between the editors
The text was updated successfully, but these errors were encountered:
We could look at calculating MD5 checksums of project.godot instead of relying on the file modification date. This should be fast enough, especially on small files.
Godot version:
3.2.4.rc2
OS/device including version:
Linux
Issue description:
When having the same project open multiple times (e.g. to be able to easily start the game multiple times while developing network games) whenever you switch the editor you will get a warning about a changed "project.godot" file. This behaviour is new with 3.2.4.rc2 and got introduced by #31747
It is also possible to launch the project via cli but I know many people who having the editor open twice and aren't really used to use the command line.
Steps to reproduce:
The text was updated successfully, but these errors were encountered: