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Godot version: 3.2.3.stable.official
OS/device including version: Windows 10
Issue description: Opening this scene will create an error spam of:
ERROR: build: Condition "!F" is true. Continuing. At: core/math/quick_hull.cpp:399 ERROR: build: Condition "O == __null" is true. Continuing. At: core/math/quick_hull.cpp:402
The meshes for this scene were created programmatically using "create_trimesh_collision()"
Everything appears to work correctly besides the constant error messages which cause slowdown on larger scenes
The error codes are non-human-readable making it hard to know what is going on or how to fix it
Steps to reproduce:
Open the provided scene
Minimal reproduction project:
testProject.zip
The text was updated successfully, but these errors were encountered:
Present in 3.3.2.stable. Fixed in 3.4.beta3 (most likely by #48533).
3.3.2.stable
3.4.beta3
Sorry, something went wrong.
Closing per @kleonc's comment.
No branches or pull requests
Godot version:
3.2.3.stable.official
OS/device including version:
Windows 10
Issue description:
Opening this scene will create an error spam of:
The meshes for this scene were created programmatically using "create_trimesh_collision()"
Everything appears to work correctly besides the constant error messages which cause slowdown on larger scenes
The error codes are non-human-readable making it hard to know what is going on or how to fix it
Steps to reproduce:
Open the provided scene
Minimal reproduction project:
testProject.zip
The text was updated successfully, but these errors were encountered: