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Semi-Transparent Anti-aliased Line2Ds have artifacting #34617
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Likely related to #34568, might be fixed by #34726 (cc @pouleyKetchoupp). |
AA for Line2D with transparency is not well supported for now, you need to turn AA off in this case. The AA system will be replaced in 4.0. |
aww, well, i'll live without AA until then |
Duplicate of #35878, which has more information about the issue at hand. |
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Godot version:
master, 318c693
OS/device including version:
Arch Linux, X11
Line2Ds have some artifacting when you use anti-aliasing with them combined with semi-transparent colors:
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