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Semi-Transparent Anti-aliased Line2Ds have artifacting #34617

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EIREXE opened this issue Dec 26, 2019 · 5 comments
Closed

Semi-Transparent Anti-aliased Line2Ds have artifacting #34617

EIREXE opened this issue Dec 26, 2019 · 5 comments

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@EIREXE
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EIREXE commented Dec 26, 2019

Godot version:
master, 318c693
OS/device including version:
Arch Linux, X11

Line2Ds have some artifacting when you use anti-aliasing with them combined with semi-transparent colors:

imagen

@akien-mga
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Likely related to #34568, might be fixed by #34726 (cc @pouleyKetchoupp).

@akien-mga akien-mga added this to the 3.2 milestone Jan 3, 2020
@EIREXE
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EIREXE commented Jan 3, 2020

Still there on master
imagen

@pouleyKetchoupp
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AA for Line2D with transparency is not well supported for now, you need to turn AA off in this case. The AA system will be replaced in 4.0.

@EIREXE
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EIREXE commented Jan 3, 2020

aww, well, i'll live without AA until then

@akien-mga akien-mga modified the milestones: 3.2, 4.0 Jan 17, 2020
@Calinou
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Calinou commented May 19, 2020

Duplicate of #35878, which has more information about the issue at hand.

@Calinou Calinou closed this as completed May 19, 2020
@Calinou Calinou removed this from the 4.0 milestone May 19, 2020
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