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OS/device including version:
Manjaro Arch Linux "Juhraya" 18.1.2
Issue description:
draw_polyline draws the start and end points wider then the rest of the points.
This is using the draw_polyline_color function but it results in the same shape
It seems related to #16466, however the focus of this issue relates to an erroneous line shape for what would expectingly be a uniform drawing of lines.
The text was updated successfully, but these errors were encountered:
This is indeed a duplicate of #16466 can you copy your post here as a comment on that thread? It is much better for us to keep bug reports together instead of making multiple issues for the same bug.
Godot version:
Mono 3.2 Beta 2
OS/device including version:
Manjaro Arch Linux "Juhraya" 18.1.2
Issue description:
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draw_polyline draws the start and end points wider then the rest of the points.
This is using the draw_polyline_color function but it results in the same shape
Steps to reproduce:
_draw
override to a CanvasItemdraw_polyline([Vector2(), Vector2(0, 100), Vector2(100, 100), Vector2(100, 0), Vector2(-25, 0)], Color.white, 50, false)
Minimal reproduction project:
polyline_issue_project.zip
It seems related to #16466, however the focus of this issue relates to an erroneous line shape for what would expectingly be a uniform drawing of lines.
The text was updated successfully, but these errors were encountered: