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Add File System dock side-by-side visualization #82

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samdze opened this issue Sep 19, 2019 · 3 comments
Closed

Add File System dock side-by-side visualization #82

samdze opened this issue Sep 19, 2019 · 3 comments

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@samdze
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samdze commented Sep 19, 2019

Describe the project you are working on:
2D platformer, 2D top view, ect. but applies to every project.

Describe how this feature / enhancement will help your project:
A new mode, featuring a side-by-side view of the File System dock would allow for much more space being utilized effectively by the dock itself in every type of project if a user decides to give the dock more width than default, making it possible to display two full-height columns of folders and files.

Show a mock up screenshots/video or a flow diagram explaining how your proposal will work:
Unity already does this way:
immagine

Describe implementation detail for your proposal (in code), if possible:
I guess utilizing a HSplitContainer instead of a VSplitContainer and moving other UI accordingly could be enough.

If this enhancement will not be used often, can it be worked around with a few lines of script?:
No, this is one of the editor's main features.

Is there a reason why this should be core and not an add-on in the asset library?:
This is an editor improvement that potentially benefits every project.

@fire
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fire commented Sep 19, 2019

This is the closest I can get Godot to go.

Perhaps you can scribble on it with your changes.

Screen Shot 2019-09-19 at 1 02 02 PM

@samdze
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samdze commented Sep 20, 2019

Yes that's the standard "one over the other" view mode.
Shouldn't be complex to add this additional side-by-side layout.

@YuriSizov
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I'll close this proposal, as there doesn't seem to be a lot of traction for this specific idea. However, do note that the idea of utilizing space more efficiently for the FileSystem dock is still considered. We have #4565 to discuss more global changes of the layout (though it will have to wait post-4.0).

@YuriSizov YuriSizov closed this as not planned Won't fix, can't repro, duplicate, stale May 28, 2022
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