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Decrease the editor default UI size value to match standards #2980
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I don't think 12 is the better default value, because I find it harder to read - and i'm not that old :-) |
Indeed, but in an objective approach, as you can clearly see in the screenshot where I put next to Godot: Photoshop, Blender and VSCode, 14 is much bigger than the default of these applications (even 12 is bigger for some). |
I did this in godotengine/godot#32061, but that PR was ultimately rejected. I doubt the status quo would change since laptops are still popular 🙂 godotengine/godot#40287 would be a better way to improve the amount of usable screen real estate. However, it needs to be done in a way that also reduces the "inner" dock margins while still allowing them to be dragged easily. |
@Calinou not saw that PR, same idea :) (Note: the screenshot I made was on a laptop). Yes, I understand that tastes are subjective are people don't like changes :). However, objectively, compared to other "standard" software (this applies too with Unity or UE), the Godot UI looks "zoomed" (like the scaled mode is on) I think it's better to match standard, and then, everyone can tweak with his tastes. (anyway not a big deals, one way or the other, this can be easily by changed in the settings) |
I think i prefer to keep it bigger. Rationale being that bigger text is more accessibility friendly for people that have impaired vision. For this reason, I think we should err on the side of big. |
@YuriSizov Actually your screenshot goes in my direction, as Godot doesn't take scaling into account, the correct size seems to be 25% smaller + we should take the OS scaling into account. The result for you will be the same. |
Taking the OS scale factor into account is a good idea, but it requires #2661 to be implemented first. |
@fabriceci Did you try the Compact spacing preset that's available in Godot 4.3? It's in Interface > Theme > Spacing Preset in the Editor Settings. |
Describe the project you are working on
This is a tiny change that I think it can improve the default feeling.
I always felt the interface a bit “zoomed”, I get rid of that by setting the UI font from 14 to 12. I think it's a better default and increase the readability, especially in the node tree and the editor viewport.
Here is a comparison with well know software: before (check the title bar font size compared to the rest):
Here is after:
(Sorry for not respecting the template, but it did not work for this type of proposal)
Describe the problem or limitation you are having in your project
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Describe the feature / enhancement and how it helps to overcome the problem or limitation
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Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
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If this enhancement will not be used often, can it be worked around with a few lines of script?
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Is there a reason why this should be core and not an add-on in the asset library?
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