Releases: gmmatt/torgeternity
Permissions Patch
Added some automation to make permissions work a little easier in new worlds. The "Managing Cards" journal entry is now added to the journal tab when a new world is created. This journal entry includes instructions on how to set up cards and manage permissions for players.
Storm Knight QoL Update
- Added custom skills (create/edit them in Perks tab).
- (Known issue: custom skills cannot be flagged as favored.)
- Added AP stat to rollable special abilities
- Added chat notes for output with weapon and rollable special ability attacks (keep these brief or you'll clutter your chat log!)
- Added fatigue to character sheet. Fatigue effects can now be added to armor.
- Click on Fatigue label on sheet to automatically increase shock
DSR Update!
DSRs can now be tracked for the group and/or for individuals in the Combat Tracker.
Here are all of the changes in this update:
- Fixed bug where Blind Fire was not evaluated in attack rolls
- Multiple additional status effects
- Added effects to rollable special abilities (Note: as a general rule, threats should be set up as static entities, so use sparingly)
- Updated scene configuration so it is consistent with Version 9
- Fixed bug where secondary cosm was available in dominant zone scenes
- Fixed issue where combat tracker height was not adjusting properly in popouts
- Added DSR counter to combat tracker and to individual combatants
- Updated the Basic Rules based on changes in version 2
Bug Fixes
This patch address multiple bugs:
- Fixed tab alignment issue in items
- Removed unofficial card support module dependency
- Updated Welcome message (revised for new version and removed outdated elements from previous versions)
- Updated links dialog
- Update German localization (thanks Algor!)
- Fixed issue where card types were not localizing in configuration windows
- Changed titles of some threat tabs so that tabs format correctly
- Fixed issue where threat equipment lists weren't formatting correctly
- Improved formatting on background tab of Storm Knights
Official Card Support!
With the version 2.1.0 release, we have added official card support from version .9 of Foundry VTT. Also included are several improvements to the Combat Tracker, including the ability to track player pools during combat.
Enhanced Skill Test Patch 4
- Improved detection of defenses that are automatically set for
enhanced attacks. - Corrected issue where concealment modifier is not detected.
- Added filter to attacks section and gears section so that empty categories
are not shown. - Added interaction attacks for Storm Knights.
Enhanced Skill Tests, Patch 3
This patch updates a problem with the 2.0.2 update in which the system.json didn't accurately reflect the versioning.
Enhanced Skill Tests, Patch 2
- Updated fr.json (thanks VieuxTroll!).
- Attempting Magic/Miracles/Psionics tests unskilled now generates a message indicating that the test cannot be completed.
- Fixed an issue where enhanced missile weapon attacks were using Melee Weapons/Unarmed Combat as a defense, rather than dodge.
- Added heavy burst to Rapid Fire options in enhanced attack tests
Enhanced Skill Test Patch
Update to version 2.0.1
Added the ability to edit AP stat on all weapons, rather than just heavy weapons.
Enhanced Skill Test Update!
v. 2.0.0
- Enhanced skill test update! The new system includes multiple enhancements
to the skill test system. Shift-click on any skill name or attack icon to
get a dialog with options for your DN and various modifiers. After rolling,
click on the "Modifiers" label in chat to update/change DN and modifiers. - (Note: you must select a target before shift-clicking on an attack)
- Added target size option to threats (this makes it possible for automation
to take target size into account when calculating DNs) - Remomved disabling of possibility button in skill test chat after first
check. This enables spending more than one possibility on a test, where it
is permitted (e.g., Nile Empire). - Update Storm Knight sheet to make it easier to read
- Update Spanish localization (thanks to lozaljo and ForjaSalve)
- Removed gulpfile and scss dependencies. CSS should now be edited directly.