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TilematrixSet and TilematrixIds stored in WMTS layers could cause errors on save request #2354

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allyoucanmap opened this issue Oct 31, 2017 · 0 comments · Fixed by #2358
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to reproduce:

  • create a new map
  • add 16 WMTS topp:states layers from catalog
  • save

There is a server internal error but nothing is displayed from MapStore.
Currently TilematrixSet and TilematrixIds are saved for each layer so in some cases that create a request to database with a body greater than 500000 char.
The body size is variable based on the tilematrix set provided by GeoServer.

Tested with a different GeoServer and in that case only 6 WMTS layers produced a body of 610000 char.

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