-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathRecommendationViewController.swift
61 lines (40 loc) · 1.64 KB
/
RecommendationViewController.swift
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
//
// RecommendationViewController.swift
// What Should I Watch
//
// Created by Galina Podstrechnaya on 7/21/18.
// Copyright © 2018 Galina. All rights reserved.
//
import UIKit
class RecommendationViewController: UIViewController {
@IBOutlet weak var recommendationLabel: UILabel!
@IBOutlet weak var movieImage: UIImageView!
var movies: [String] = ["The Intouchables", "Leon The Professional", "Ex Machina", "The Matrix", "Pulp Fiction"]
var currentPosition: Int = 0
var showImagesArray = ["intouchables.jpg", "leon.jpg", "machina.jpg", "matrix.jpg", "pulp.jpg"]
@IBAction func pickMovie(_ sender: Any) {
getRandomMovie()
}
func getRandomMovie() {
let lengthOfMoviesArray = movies.count
currentPosition = Int(arc4random_uniform(UInt32(lengthOfMoviesArray)))
recommendationLabel.text = movies[currentPosition]
movieImage.image = UIImage(named: showImagesArray[currentPosition])
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}