diff --git a/markdown/GameGuides/cod4_mw_2007.md b/markdown/GameGuides/cod4_mw_2007.md new file mode 100644 index 00000000..17f4ebcc --- /dev/null +++ b/markdown/GameGuides/cod4_mw_2007.md @@ -0,0 +1,56 @@ +![Call of Duty 4- Modern Warfare (2007)](Images\cod4_mw_2007.png "Shot by IronGauntlet"){.shadowed .autosize} + +## Summary + +Feature | Supported +--|-- +Vanilla Photo Mode | No +Hotsampling | No +DSR | Unknown +Custom Aspect Ratios | No +Reshade | Yes +Ansel | No +Graphics API | DirectX 9 +Game version | 1.7 S + +## Tools + +* [Command console (ingame option)](https://callofduty.fandom.com/wiki/Developer_console) + +## How to setup the command console + +Go to Options, under Game Options check Enable Console. Load a level and toggle console window with Grave key `` ` `` . +Type `seta thereisacow 1337` and press `Enter`. This will allow you to use commands. + +Load a level, open the command console and type in the command for intended effect. Some helpful commands (for screenshotting) have been listed below. +Some others can also be found [here](https://callofduty.fandom.com/wiki/Developer_console#Codes_and_Effects). + +## Useful Commands + +Command | Effect +--|-- +`noclip` | Toggle camera +`cg_draw2d 0` | Hide HUD +`cg_fov (desired FOV)` | Change FOV +`god` | Don't take damage +`notarget` | You won't be noticed by AI +`timescale (0.001-1)` | Change rate of passage of time (also affects camera speed) + +## Controls + +Description | Keystroke +--|-- +Move camera forward / backward | `W`/`S` +Move camera left / right | `A`/`D` +Move camera up / down | `Q`/`E` + +## Depth Buffer fix +You'll notice that the depth buffer might flicker a lot. To prevent this, simply disable Anti-Aliasing in the Options. Recheck selected depth buffer if the issue persists. + +@alert tip +Sometimes travelling too far with the freecam breaks a few missions (blocks further progress) so try not to move too far away. +@end + +## Useful Links + +* [PC Gaming Wiki](https://pcgamingwiki.com/wiki/Call_of_Duty_4:_Modern_Warfare) \ No newline at end of file diff --git a/markdown/Images/cod4_mw_2007.png b/markdown/Images/cod4_mw_2007.png new file mode 100644 index 00000000..158168c0 Binary files /dev/null and b/markdown/Images/cod4_mw_2007.png differ diff --git a/markdown/bannerslist.md b/markdown/bannerslist.md index 055e5679..d7f2c252 100644 Binary files a/markdown/bannerslist.md and b/markdown/bannerslist.md differ diff --git a/markdown/docnet.json b/markdown/docnet.json index 1751c9c5..d40c8e38 100644 --- a/markdown/docnet.json +++ b/markdown/docnet.json @@ -42,6 +42,7 @@ "Borderlands 3" : "GameGuides\\Borderlands3.md", "Bugsnax" : "GameGuides\\Bugsnax.md", "Bulletstorm: Full Clip Edition" : "GameGuides\\bulletstorm.md", + "Call of Duty 4- Modern Warfare (2007)": "GameGuides\\cod4_mw_2007.md", "Castlevania: Lords of Shadow" : "GameGuides\\castlevania_lords_of_shadows.md", "Code Vein": "GameGuides\\codevein.md", "Contrast" : "GameGuides\\Contrast.md",