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Hi
The resetLazySingleton, won't give a new instance until the previous one is disposed.
I don't see a point why would i need an instance with on going dispose.
I thing, that resetLazySingleton should be completed, once the instance is disposed (that works fine), and during this time, GetIt.I<Service>() should return new instance.
I've already created PR with test and fix, take a look on it -> #284.
Try this sample (go few times back and forth):
Hi
The
resetLazySingleton
, won't give a new instance until the previous one is disposed.I don't see a point why would i need an instance with on going dispose.
I thing, that
resetLazySingleton
should be completed, once the instance is disposed (that works fine), and during this time,GetIt.I<Service>()
should return new instance.I've already created PR with test and fix, take a look on it -> #284.
Try this sample (go few times back and forth):
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