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This looks a little like the problem where some need to call move() to update the screen as setState hasn't been called (or whatever the problem actually is)
What is the bug?
When invoking
reset
by stream, tiles are removed, but no new tiles are loaded.How can we reproduce it?
Use the example app: https://demo.fleaflet.dev/reset_tilelayer
Do you have a potential solution?
No response
Platforms
All
Severity
Obtrusive: Prevents normal functioning but causes no errors in the console
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