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Hi, I want to have a look at the code but c++ has been a while.
The compilation fails due to some cs2440 in vector. As it is in the depth of the stl, I assume that it is a versioning problem. Can you provide some information on you build environments/ tools, lib versions?
Best Regards
The text was updated successfully, but these errors were encountered:
Use Visual Studio 2022 with the provided Code\CrysisMod.sln. The code uses its own older STL version, which is setup in the provided solution. If you are using any other build setup, I'm afraid you are on your own.
An update: I removed any win sdk from the vsinstaller. Now stdlib.h is missing from platform.h.
Where do you get the libs from? Do I need some SDK binaries?
I can only asume that vs community does things a bit differently or there is a version switch.
However, I had to provide a reference to afxres.h (e.g. G:\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.33.31629\atlmfc\include)
As for the allocation problems, it appears that simply m_StanceWeponOffsetLeanRight[curStance];
Weapon.cpp, Line 531, will cause the problem.
Hi, I want to have a look at the code but c++ has been a while.
The compilation fails due to some cs2440 in vector. As it is in the depth of the stl, I assume that it is a versioning problem. Can you provide some information on you build environments/ tools, lib versions?
Best Regards
The text was updated successfully, but these errors were encountered: