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hlae_vm_blur.cfg
24 lines (21 loc) · 1.14 KB
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hlae_vm_blur.cfg
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// tekno™®© 2023
exec hlae__base
// game stream (no viewmodel)
mirv_streams add baseFx game
mirv_streams edit game drawViewModel 0
mirv_streams edit game doBloomAndToneMapping 1 // do mat_postprocess stuff if you want
mirv_streams edit game settings blur
// viewmodel only stream:
mirv_streams add baseFx viewmodel
mirv_streams edit viewmodel actionFilter clear
mirv_streams edit viewmodel actionFilter addEx "className=predicted_viewmodel" "action=draw"
mirv_streams edit viewmodel actionFilter addEx "name=vgui_\*" "action=draw"
mirv_streams edit viewmodel actionFilter addEx "name=dev/glow_\*" "action=noDraw"
mirv_streams edit viewmodel actionFilter addEx "name=dev/halo_\*" "action=noDraw"
mirv_streams edit viewmodel actionFilter addEx "name=particle/\*" "action=noDraw"
mirv_streams edit viewmodel actionFilter addEx "name=engine/\*" "action=draw"
mirv_streams edit viewmodel actionFilter addEx "name=dev/\*" "action=draw"
mirv_streams edit viewmodel actionFilter addEx "textureGroup=SkyBox textures" "action=mask"
mirv_streams edit viewmodel actionFilter addEx "action=noDraw"
mirv_streams edit viewmodel drawHud 0
mirv_streams edit viewmodel settings blur