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generator.html
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<html>
<head><title>Encounter Builder</title></head>
<body>
<div title="This parameter is unique ID for backend referencing; you (the writer) will use the encounter name in order to specify the outcome of a choice.">Name:<br />
<textarea id="name"></textarea></div><br />
<br />
<div title="This is the heading for the encounter that players will see. It also shows up in the title of the tab.">Title:<br />
<textarea id="title"></textarea></div><br />
<br />
<div title="This parameter is the text description of the encounter">Boxed Text:<br />
<textarea id="boxtext" rows="12" cols="100"></textarea></div><br />
<br />
<table id="choices">
<tr>
<th>Choice #</th>
<th title="This is the text description of an option that a player can choose in the encounter">Description</th>
<th title="This is the unique name of the encounter that results from a given choice.">Outcome Name</th>
</tr>
<tr>
<td>1</td>
<td><textarea cols="50" rows="2" id="choice1"></textarea></td>
<td><textarea id="outcome1"></textarea></td>
</tr>
</table>
<button id="addchoice">Add Choice</button><br /><br />
<hr />
Generated Code:<br />
<textarea id="codebox" rows="20" cols="100" readonly=true></textarea><br />
<br />
<script src="generator.js"></script>
</body>
</html>