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RectangleOverlay.qml
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import QtQuick 2.12
import QtQuick.Controls 2.12
import QtQuick.Layouts 1.14
Item{
id: overlay
property var action: ""
property var target: ""
property bool additionalVisible: true
property bool toolTipVisible: false
property int toolTipIndex: 0
property var tips: [""]
function nextTip(){
if(toolTipIndex<tips.length-1){
toolTipIndex+=1
toolTipVisible = true
}
else{
toolTipIndex = 0
toolTipVisible = false
}
}
ButtonGroup {
id: objectType
buttons: objects.children
property var selected: ""
onSelectedChanged: {
selectedPois()
timerHint.restart()
updateObjects()
toolTipIndex = 0
toolTipVisible = false
target = selected
move.checked = false
loosen.checked = false
tighten.checked = false
wipe.checked = false
pull.checked = false
if(target === "screws"){
move.visible = true
loosen.visible = true
tighten.visible = true
wipe.visible = false
pull.visible = false
push.visible = false
if(actionType.selected !== "Loosen" && actionType.selected !== "Tighten")
actionType.selected = ["Move"]
tips = ["","To move an object, drag the colored handle to the desired position",
"You can change the actions and the order by checking the boxes on the left or clicking the small arrow up button",
"The series of actions will be applied to every object of the selected type"]
}
if(target === "drawers"){
move.visible = false
loosen.visible = false
tighten.visible = false
wipe.visible = false
pull.visible = true
push.visible = true
actionType.selected = ["Pull"]
tips = ["","To change the selected objects, move the corners of the area","You can change the action by checking and unchecking the buttons on the left"]
}
if(target === "area"){
move.visible = false
loosen.visible = false
tighten.visible = false
wipe.visible = true
pull.visible = false
push.visible = false
actionType.selected = ["Wipe"]
wipe.checked = true
console.log(actionType.selected)
target = figures.colorNames[index]+" Area"
tips = ["","The robot will wipe the selected area with the object located at the handle"]
}
if(target === "object"){
move.visible = true
loosen.visible = false
tighten.visible = false
wipe.visible = false
pull.visible = false
push.visible = false
actionType.selected = ["Move"]
tips = ["","The robot will move the object from the starting handle to the goal one",
"The right (R) and left (L) handles represent the fingers of the robot and can be rotated"]
}
for(var i =0; i<actions.children.length;i++){
if(actionType.selected.includes(actions.children[i].name)){
actions.children[i].checked = true
}
else{
actions.children[i].checked = false
}
}
}
}
Column {
id: objects
visible:overlay.additionalVisible
anchors.top: overlay.top
anchors.left:overlay.right
anchors.leftMargin: 25*k
property int objectLength: objectsColumn.objectLength
z:240
ColumnLayout {
id: objectsColumn
property int objectLength: 5
GuiRadioButton {
text: "Screws"
group: objectType
}
//GuiRadioButton {
// text: "Holes"
// group: objectType
//}
GuiRadioButton {
text: "Pushers"
group: objectType
}
GuiRadioButton {
text: "Object"
group: objectType
}
GuiRadioButton {
text: "Area"
group: objectType
}
GuiRadioButton {
text: "Drawers"
group: objectType
}
}
onVisibleChanged: {
delayDisplay.start()
}
Timer{
id:delayDisplay
interval:20
repeat: false
onTriggered: actionType.updateOrder()
}
}
ButtonGroup {
id: actionType
buttons: actions.children
property var selected: []
exclusive: false
onSelectedChanged: {
update()
}
function up(index){
for(var i=0; i<actions.children.length;i++)
if(actions.children[i].order === index){
actions.children[i].order = index+1
break
}
}
function updateSelected(){
var sel = []
var order = []
var final_sel = []
for(var i=0; i<actions.children.length;i++){
if( actions.children[i].checked){
sel.push(actions.children[i].name)
order.push(actions.children[i].order)
}
}
for(var i=0; i<order.length;i++){
final_sel.push(sel[order.indexOf(i+1)])
}
selected = final_sel
}
function update(){
for(var i=0; i<actions.children.length;i++){
var item = actions.children[i]
var index = selected.indexOf(item.name)+1
if(index === 0){
if(item.checked){
item.checked = false
}
}
else{
item.checked = true
item.order = index
}
}
updateOrder()
}
function updateOrder(){
for(var i=0; i<actions.children.length;i++){
var itema = actions.children[i]
if(itema.order === null){
itema.position = 0
for(var j=0; j<actions.children.length;j++){
var itemb = actions.children[j]
if (itemb.checked || (itemb.visible && j < i)) {
itema.position +=1
}
}
}
else
actions.children[i].position = actions.children[i].order-1
}
updateAction()
}
}
CheckBox {
id: inspect
anchors.top: overlay.bottom
anchors.topMargin: 25*k
anchors.left:overlay.left
checked: false
//visible:objects.visible
visible: false
indicator: Rectangle {
implicitWidth: 26*k
implicitHeight: 26*k
x: inspect.leftPadding
y: parent.height / 2 - height / 2
radius: 3*k
border.color: inspect.down ? "#696969" : "black"
Rectangle {
width: 14*k
height: 14*k
x: 6*k
y: 6*k
radius: 2*k
color: inspect.down ? "#696969" : "black"
visible: inspect.checked
}
}
contentItem: Text {
text: "Inspect"
font.family: "Helvetica"
font.pixelSize: 30*k
font.bold: true
style: Text.Outline
styleColor: "black"
color: "white"
verticalAlignment: Text.AlignVCenter
leftPadding: inspect.indicator.width + inspect.spacing
}
onCheckedChanged: updateAction()
}
Label{
z:500
id: actionDisplay
text:action+" "+target
anchors.bottom: overlay.top
anchors.bottomMargin: 25*k
anchors.left: overlay.left
font.bold: true
font.pixelSize: 20*k
style: Text.Outline
styleColor: "black"
color: "white"
}
Rectangle {
id: backTitle
anchors.top: actionDisplay.top
anchors.topMargin: -10*k
anchors.bottom: actionDisplay.bottom
anchors.bottomMargin: -10*k
anchors.right:actionDisplay.right
anchors.rightMargin: -10*k
anchors.left: actionDisplay.left
anchors.leftMargin: -10*k
color: "grey"
z:2
opacity: .5
radius: map.width/130
MouseArea{
anchors.fill: parent
}
}
Label{
z:50
id: toolTip
visible: additionalVisible && toolTipVisible
wrapMode: Text.WordWrap
text: tips[toolTipIndex]
anchors.top: overlay.bottom
anchors.topMargin: 25*k
anchors.left: overlay.left
anchors.right: overlay.right
anchors.rightMargin: 10*k
color: "white"
verticalAlignment: Text.AlignVCenter
font.family: "Helvetica"
font.pixelSize: 17*k
font.bold: true
style: Text.Outline
styleColor: "black"
}
Label{
z:50
id: tipCounter
visible: additionalVisible && toolTipVisible
text: toolTipIndex.toString()+"/"+(tips.length-1).toString()
anchors.bottom: backToolTip.bottom
anchors.bottomMargin: 5*k
anchors.right: backToolTip.right
anchors.rightMargin: 5*k
color: "white"
verticalAlignment: Text.AlignVCenter
font.family: "Helvetica"
font.pixelSize: 17*k
font.bold: true
style: Text.Outline
styleColor: "black"
}
Rectangle {
id: backToolTip
visible: toolTip.visible
anchors.top: toolTip.top
anchors.topMargin: -10*k
anchors.bottom: toolTip.bottom
anchors.bottomMargin: -25*k
anchors.right:overlay.right
anchors.left: toolTip.left
anchors.leftMargin: -10*k
color: "grey"
z:2
opacity: .5
radius: map.width/130
MouseArea{
anchors.fill: parent
}
}
Item {
id: actions
visible:objects.visible
anchors.top: overlay.top
anchors.right:overlay.left
anchors.rightMargin: width/10
width: 150*k
property int actionLength: 0
z:3
GuiCheckBox {
id: move
text: "Move"
group: actionType
name:text
index: 0
}
GuiCheckBox {
id: tighten
text: "Tighten"
group: actionType
name:text
index: 1
}
GuiCheckBox {
id: pull
text: "Pull"
group: actionType
name:text
index: 1
}
GuiCheckBox {
id: loosen
text: "Loosen"
group: actionType
name:text
index: 2
}
GuiCheckBox {
id: push
text: "Push"
group: actionType
visible: pull
name:text
index: 3
}
GuiCheckBox {
id: wipe
text: "Wipe"
group: actionType
name:text
index: 4
}
onActionLengthChanged: console.log(actionLength)
}
Rectangle {
id: backActions
anchors.top: overlay.top
anchors.right:actions.right
anchors.rightMargin: -10*k
anchors.left: actions.left
anchors.leftMargin: -10*k
height: loosen.height * 1.1 * actions.actionLength
color: "grey"
z:2
opacity: .5
radius: map.width/130
MouseArea{
anchors.fill: parent
}
}
Rectangle {
id: backObjects
anchors.top: overlay.top
anchors.right:objects.right
anchors.rightMargin: -10*k
anchors.left: objects.left
anchors.leftMargin: -10*k
height: loosen.height * 1.1 * objects.objectLength
color: "grey"
z:2
opacity: .5
radius: map.width/130
visible: additionalVisible
MouseArea{
anchors.fill: parent
}
}
function setObjectSelected(sel){
objectType.selected = sel
}
function getObjectSelected(){
return objectType.selected
}
function getActionsSelected(){
return actionType.selected
}
function getObjects(){
return objects
}
function getActions(){
return actions
}
function getInspect(){
return inspect.checked
}
function setInspect(val){
inspect.checked = val
}
}