-
Notifications
You must be signed in to change notification settings - Fork 6
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Color stops working when outside radius. #19
Comments
This is... bizarre. What's your OS, GPU, and graphics driver version?
(e.g. Linux, AMD Radeon RX 580, Mesa 17.2.8)
|
Windows 10 Pro (Just realized I haven't got up to date drivers. Will update this reply if it works post-update) EDIT: Problem persists with new driver 391.24 |
I get this in the console during startup:
|
Interesting. Are there any other mods alongside this that might be swapping to a shader for terrain render? |
Not that I know of. I just make regular Blocks, Items, EventHandlers, TEs and TESRs, so nothing that should be interfering, afaik. |
When exiting the supplied radius of the Light, the color light stops working.

I assume this is unintentional?
The text was updated successfully, but these errors were encountered: