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I'm tyring to write some drawing application. Of course I would need to handle mouse events (move, button down, button up etc) in my message loop.
I have already discovered this issue #33
with the awesome Fable example
How would I do that in Elmish.WPF? From the issue mentioned, it's not clear for me how to accomplish that.
It would be ok for me to write my own Canvas which provides commands instead of events. Is that the way to go or is there another/better solution?
Thx.
The text was updated successfully, but these errors were encountered:
Hello @KingKnecht. I asked a related question in #191. I have learned somethings since then, so I just updated that issue with some more information. Like @cmeeren said, let us know if you have any questions.
Hi,
I'm tyring to write some drawing application. Of course I would need to handle mouse events (move, button down, button up etc) in my message loop.
I have already discovered this issue #33
with the awesome Fable example
How would I do that in Elmish.WPF? From the issue mentioned, it's not clear for me how to accomplish that.
It would be ok for me to write my own Canvas which provides commands instead of events. Is that the way to go or is there another/better solution?
Thx.
The text was updated successfully, but these errors were encountered: