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.cjc is the old binary savegame format, which is currently unsupported, I’m afraid. As a work-around, it is possible to load .cjc saves in TTS and just save them again. They should then be stored in the new JSON format.
Yeah, I realised all that a few minutes after writing this issue. I ended up doing as you suggest here: load the mod with the cjc thing then save it, causing a corresponding json file to appear.
I've noticed that most of my TTS mods are saved in cjc files which I guess tts-backup cannot work with.
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