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InteractorStyle.h
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/*=========================================================================
*
* Copyright David Doria 2011 daviddoria@gmail.com
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef INTERACTORSTYLE_H
#define INTERACTORSTYLE_H
#include <vtkInteractorStyleTrackballActor.h>
#include <vtkSmartPointer.h>
#include <vtkActor.h>
#include <vtkPolyData.h>
#include <vector>
class InteractorStyle : public vtkInteractorStyleTrackballActor
{
public:
static InteractorStyle* New();
vtkTypeMacro(InteractorStyle, vtkInteractorStyleTrackballActor);
InteractorStyle();
virtual void OnLeftButtonDown();
virtual void OnLeftButtonUp();
void SetPoints(std::vector<vtkSmartPointer<vtkActor> >* points);
void SetContour(vtkSmartPointer<vtkPolyData> contour);
private:
std::vector<vtkSmartPointer<vtkActor> >* Points;
int PreviousId;
vtkSmartPointer<vtkPolyData> Contour;
};
#endif