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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
color_rows=false
color_arrays=true
[addons]
resources_spreadsheet_view/color_rows=true
resources_spreadsheet_view/clip_headers=false
resources_spreadsheet_view/dupe_arrays=true
resources_spreadsheet_view/array_min_width=128.0
resources_spreadsheet_view/resource_preview_size=32.0
resources_spreadsheet_view/context_menu_on_leftclick=false
resources_spreadsheet_view/array_color_tint=100.0
resources_spreadsheet_view/fold_docks=true
[application]
config/name="Addon: Resources as Tables"
config/features=PackedStringArray("4.0")
[editor_plugins]
enabled=PackedStringArray("res://addons/resources_spreadsheet_view/plugin.cfg")
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false