diff --git a/Source/items.cpp b/Source/items.cpp index 174d82d8c20..de75726d811 100644 --- a/Source/items.cpp +++ b/Source/items.cpp @@ -3947,9 +3947,9 @@ bool DoOil(Player &player, int cii) case IPL_ATTRIBS_CURSE: return fmt::format(fmt::runtime(_("{:+d} to All Attributes")), item._iPLStr); case IPL_GETHIT_CURSE: - return fmt::format(fmt::runtime(_("Damage Taken Increased by {:+d}")), item._iPLGetHit); + return fmt::format(fmt::runtime(_("Damage Taken Increased by {:d}")), item._iPLGetHit); case IPL_GETHIT: - return fmt::format(fmt::runtime(_("Damage Taken Reduced by {:+d}")), item._iPLGetHit); + return fmt::format(fmt::runtime(_("Damage Taken Reduced by {:d}")), item._iPLGetHit); case IPL_LIFE: case IPL_LIFE_CURSE: return fmt::format(fmt::runtime(_("{:+d} to Life")), item._iPLHP >> 6); @@ -4034,11 +4034,11 @@ bool DoOil(Player &player, int cii) case IPL_DEVASTATION: return _("5% Chance for Triple Damage"); case IPL_PERIL: - return fmt::format(fmt::runtime(_("Double Damage, Damages User {:d}-{:d}")), item._iMinDam, item._iMaxDam); + return fmt::format(fmt::runtime(_("Double Damage; Damages User {:d}-{:d}")), item._iMinDam, item._iMaxDam); case IPL_JESTERS: return std::string(_(/*xgettext:no-c-format*/ "-100% to +500% Damage")); case IPL_CRYSTALLINE: - return fmt::format(fmt::runtime(_(/*xgettext:no-c-format*/ "Decreased Durability, {:+d}% Damage")), item._iPLDam); + return fmt::format(fmt::runtime(_(/*xgettext:no-c-format*/ "Decreased Durability; {:+d}% Damage")), item._iPLDam); case IPL_ACDEMON: return _("+120 to Armor Class vs. Demons"); case IPL_ACUNDEAD: