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Merge pull request MicrosoftDocs#1594 from v-kents/ks-linkfix-202106
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Linkfix: Windows UWP (2021-06)
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denrea authored Jun 9, 2021
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24 changes: 12 additions & 12 deletions hub/apps/whats-new/build2021-docs.md
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Expand Up @@ -18,17 +18,17 @@ We've gathered together links to documentation that supports the talks given as

## Project Reunion

- [Build desktop Windows apps with Project Reunion](/windows/apps/project-reunion/)
- [Get started with Project Reunion](/windows/apps/project-reunion/get-started-with-project-reunion)
- [Update existing projects to the latest release of Project Reunion](/windows/apps/project-reunion/update-existing-projects-to-the-latest-release)
- [Build desktop Windows apps with Project Reunion](../project-reunion/index.md)
- [Get started with Project Reunion](../project-reunion/get-started-with-project-reunion.md)
- [Update existing projects to the latest release of Project Reunion](../project-reunion/update-existing-projects-to-the-latest-release.md)


## WinUI

- [WinUI Introduction](/windows/apps/winui/)
- [Comparison of WinUI 3 and WinUI 2](/windows/apps/winui/winui3-winui2-comparison)
- [WinUI 3.0 - Project Reunion 0.5](/windows/apps/winui/winui3/)
- [Windows UI Library 2.x](/windows/apps/winui/winui2/)
- [WinUI Introduction](../winui/index.md)
- [Comparison of WinUI 3 and WinUI 2](../winui/winui3-winui2-comparison.md)
- [WinUI 3.0 - Project Reunion 0.5](../winui/winui3/index.md)
- [Windows UI Library 2.x](../winui/winui2/index.md)


## Windows Template Studio
Expand All @@ -42,17 +42,17 @@ We've gathered together links to documentation that supports the talks given as

## React Native

- [React overview](/windows/dev-environment/javascript/react-overview)
- [Install React direct on Windows](/windows/dev-environment/javascript/react-on-windows)
- [React overview](../../dev-environment/javascript/react-overview.md)
- [Install React direct on Windows](../../dev-environment/javascript/react-on-windows.md)

## Microsoft Store

- [Publish Windows apps and games](/windows/uwp/publish/)

## Windows Package Manager

- [Windows Package Manager (preview)](/windows/package-manager/)
- [Using the winget tool to install and manage applications](/windows/package-manager/winget/)
- [Windows Package Manager (preview)](../../package-manager/index.md)
- [Using the winget tool to install and manage applications](../../package-manager/winget/index.md)

## Machine Learning

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## Windows Terminal

- [Terminal Preview v1.9 announced](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-9-release)
- [Terminal Preview v1.9 announced](https://devblogs.microsoft.com/commandline/windows-terminal-preview-1-9-release)
18 changes: 9 additions & 9 deletions hub/apps/whats-new/latest-doc-updates.md
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### Updated topics

* [Windows Runtime APIs not supported in desktop apps](https://docs.microsoft.com/windows/apps/desktop/modernize/desktop-to-uwp-supported-api)
* [DWriteCore](https://docs.microsoft.com/windows/win32/directwrite/dwritecore-overview)
* [Windows Runtime APIs not supported in desktop apps](../desktop/modernize/desktop-to-uwp-supported-api.md)
* [DWriteCore](/windows/win32/directwrite/dwritecore-overview)
* [XamlListDetail](https://github.com/stevewhims/XamlListDetail)
* [Direct Machine Learning 1.5](https://docs.microsoft.com/windows/win32/direct3d12/dml-version-history)
* [BluetoothCacheMode enum](https://docs.microsoft.com/uwp/api/windows.devices.bluetooth.bluetoothcachemode) and [BluetoothLEAdvertisementFilter class](https://docs.microsoft.com/uwp/api/windows.devices.bluetooth.advertisement.bluetoothleadvertisementfilter)
* [Direct Machine Learning 1.5](/windows/win32/direct3d12/dml-version-history)
* [BluetoothCacheMode enum](/uwp/api/windows.devices.bluetooth.bluetoothcachemode) and [BluetoothLEAdvertisementFilter class](/uwp/api/windows.devices.bluetooth.advertisement.bluetoothleadvertisementfilter)

### New Content

* [Visual Studio native debug visualization (natvis) for C++/WinRT](https://docs.microsoft.com/windows/uwp/cpp-and-winrt-apis/natvis)
* [ winrt::try_get_activation_factory function template](https://docs.microsoft.com/uwp/cpp-ref-for-winrt/try-get-activation-factory)
* [Get started with JavaScript](https://docs.microsoft.com/windows/dev-environment/javascript/)
* [NUMA Support](https://docs.microsoft.com/windows/win32/procthread/numa-support)
* [Endpoint data loss prevention](https://docs.microsoft.com/windows/win32/lwef/endpointdlp-endpoint-data-loss-prevention)
* [Visual Studio native debug visualization (natvis) for C++/WinRT](/windows/uwp/cpp-and-winrt-apis/natvis)
* [ winrt::try_get_activation_factory function template](/uwp/cpp-ref-for-winrt/try-get-activation-factory)
* [Get started with JavaScript](../../dev-environment/javascript/index.md)
* [NUMA Support](/windows/win32/procthread/numa-support)
* [Endpoint data loss prevention](/windows/win32/lwef/endpointdlp-endpoint-data-loss-prevention)

## Tabs vs. Spaces Show

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2 changes: 1 addition & 1 deletion windows-apps-src/composition/composition-lighting.md
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Expand Up @@ -16,7 +16,7 @@ The Windows.UI.Composition APIs enable you to create real-time animations and ef
Composition lighting lets you create interesting UI by allowing:

- Transformation of a light independent of other objects in the scene to enable immersive scenarios like music playback scenes.
- The ability to pair an object with a light so they move together independent of the rest of the scene to enable scenarios like Fluent [Reveal](../design/style/reveal.md) highlight.
- The ability to pair an object with a light so they move together independent of the rest of the scene to enable scenarios like Fluent [Reveal](../design/style/index.md) highlight.
- Transformation of the light and entire scene as a group to create materials and depth.

Composition lighting supports three key concepts: **Light**, **Targets**, and **SceneLightingEffect**.
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6 changes: 3 additions & 3 deletions windows-apps-src/design/style/reveal-focus.md
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Expand Up @@ -16,7 +16,7 @@ ms.localizationpriority: medium

Reveal Focus is a lighting effect for [10-foot experiences](../devices/designing-for-tv.md), such as Xbox One and television screens. It animates the border of focusable elements, such as buttons, when the user moves gamepad or keyboard focus to them. It's turned off by default, but it's simple to enable.

(For the Reveal Highlight effect, a lighting affect that highlights interactive elements, see the [Reveal Highlight article](./reveal.md).)
(For the Reveal Highlight effect, a lighting affect that highlights interactive elements, see the [Reveal Highlight article](./index.md).)


> **Important APIs**: [Application.FocusVisualKind property](/uwp/api/windows.ui.xaml.application.FocusVisualKind), [FocusVisualKind enum](/uwp/api/windows.ui.xaml.focusvisualkind), [Control.UseSystemFocusVisuals property](/uwp/api/Windows.UI.Xaml.Controls.Control.UseSystemFocusVisuals)
Expand Down Expand Up @@ -166,10 +166,10 @@ Reveal Focus is a Fluent Design System component that adds light to your app. To

## Related articles

- [Reveal Highlight](./reveal.md)
- [Reveal Highlight](./index.md)
- [Designing for Xbox and TV](../devices/designing-for-tv.md)
- [Gamepad and remote control interactions](../input/gamepad-and-remote-interactions.md)
- [Focus visuals sample](https://github.com/Microsoft/Windows-universal-samples/tree/master/Samples/XamlFocusVisuals)
- [Composition Effects](../../composition/composition-effects.md)
- [Science in the System: Fluent Design and Depth](https://medium.com/microsoft-design/science-in-the-system-fluent-design-and-depth-fb6d0f23a53f)
- [Science in the System: Fluent Design and Light](https://medium.com/microsoft-design/the-science-in-the-system-fluent-design-and-light-94a17e0b3a4f)
- [Science in the System: Fluent Design and Light](https://medium.com/microsoft-design/the-science-in-the-system-fluent-design-and-light-94a17e0b3a4f)
2 changes: 1 addition & 1 deletion windows-apps-src/whats-new/windows-10-build-16299.md
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Expand Up @@ -19,7 +19,7 @@ Feature | Description
:------ | :------
Conditional XAML | You can now use [conditional XAML](../debug-test-perf/conditional-xaml.md) to create [version adaptive apps](../debug-test-perf/version-adaptive-apps.md). Conditional XAML lets you use the **ApiInformation.IsApiContractPresent** method in XAML markup, so you can set properties and instantiate objects in markup based on the presence of an API, without needing to use code behind.
Design Toolkits | The [design toolkits and resources for UWP apps](../design/downloads/index.md) have been expanded with the addition of the Sketch and Adobe XD toolkits. The previously-existing toolkits have also been updated and revamped, providing more robust controls and layout templates for your UWP apps. Furthermore, new tools and samples have been added to provide examples and inspiration.
Fluent Design effects | These new effects are part of the Fluent Design System, and use depth, perspective, and movement to help users focus on important UI elements. </br>* [Acrylic material](../design/style/acrylic.md) is a type of brush that creates transparent textures. </br>* The [Parallax effect](../design/motion/parallax.md) adds three-dimensional depth and perspective to your app. </br>* [Reveal](../design/style/reveal.md) highlights important elements of your app. </br> For more information, see the [Fluent Design overview](https://fluent.microsoft.com/).
Fluent Design effects | These new effects are part of the Fluent Design System, and use depth, perspective, and movement to help users focus on important UI elements. </br>* [Acrylic material](../design/style/acrylic.md) is a type of brush that creates transparent textures. </br>* The [Parallax effect](../design/motion/parallax.md) adds three-dimensional depth and perspective to your app. </br>* [Reveal](../design/style/index.md) highlights important elements of your app. </br> For more information, see the [Fluent Design overview](https://fluent.microsoft.com/).
Keyboard Accelerators | Increase accessibility and usability of your app with [keyboard accelerators](../design/input/keyboard-accelerators.md) or shortcuts. They provide an intuitive way for users to invoke common actions or commands without navigating the app UI, and can be configured to fit the necessary scope for their function.
Inking | The [CoreIncrementalInkStroke](/uwp/api/windows.ui.input.inking.core.coreincrementalinkstroke) APIs allow for the creation of individual ink strokes which can be rendered incrementally, using individual **InkPoint** objects. </br></br> The [CoreInkPresenterHost](/uwp/api/windows.ui.input.inking.core.coreinkpresenterhost) APIs let you host an **InkPresenter** object without an associated **InkCanvas** control.
Radial Controller | The [RadialControllerConfiguration](/uwp/api/windows.ui.input.radialcontrollerconfiguration) APIs have been updated with the ability to scope the **RadialController** menu to the view or process of an app.
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2 changes: 1 addition & 1 deletion windows-apps-src/whats-new/windows-docs-july-2017.md
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Expand Up @@ -28,7 +28,7 @@ The [Parallax effect](../design/motion/parallax.md) adds three-dimensional depth

![An example of parallax with a list and background image](../design/style/images/_Parallax_v2.gif)

[Reveal](../design/style/reveal.md) highlights important elements of your app.
[Reveal](../design/style/index.md) highlights important elements of your app.

![Reveal Visual](../design/style/images/Nav_Reveal_Animation.gif)

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