Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Sky Leviathan -- Elite torment idea #380

Closed
Silberfarben opened this issue Jul 10, 2022 · 4 comments
Closed

Sky Leviathan -- Elite torment idea #380

Silberfarben opened this issue Jul 10, 2022 · 4 comments
Labels
enhancement New feature or request Game Content More stuff! More Curios. More Archetypes. More Upgrades

Comments

@Silberfarben
Copy link
Contributor

Silberfarben commented Jul 10, 2022

A torment about the impossible size of the world and your minuscule life.

A great shadow loomed above. It did not notice me, not because it was senseless, for it could feel all of the universe. It did not notice me, not because it was unintelligent, for it had an intellect larger than I could comprehend. It did not notice me, not because it was sightless, but because I am simply too small. It is coming for my house, my village, my whole world. No, it is not. my whole existence is far too small for the Sky Leviathan to set goals by it. With a mere tensing of a muscle, it can destroy the whole universe. Without even a thought, it puts all mundane struggles to shame. If it's too big for anything to stop... then why try?

The fight itself is against three torments, in the middle there is the Sky leviathan itself, with a very large health pool. On either side of it, there are smaller torments: Immobility. The sky leviathan deals something like 40 damage every 3-5 turns. The immobilities cause you one apathy per turn each, resulting in two apathy every turn. They also deal minor damage, and minor defense.
The idea is that you have to prioritize either dealing much damage to the Leviathan itself with extra immersion, or take out the immobilities before tackling the Leviathan.

When overcoming the Sky Leviathan:

While there was nothing I could do, I realized that up to that moment, I had already been living in the face of impossibility. The world is far too large and far too impossible to understand, or overcome. Nevertheless, we still try. Recognizing this impossibly large Leviathan was only a reflection of an uncaring world, I went back to living as all humans do, worrying and still trying to do the best with what little I have.

@db0
Copy link
Owner

db0 commented Jul 10, 2022

What does the Leviathan do in between 40-damage turns though?

@Silberfarben
Copy link
Contributor Author

Defend, or perhaps heal the immobilities

@Silberfarben
Copy link
Contributor Author


yeee

@SkylarkHYP
Copy link

40 damage sounds like an act 3 torment 😬
Wonder how boss curios, nothing to fear, and the koaler would impact this 🤔

@db0 db0 added Game Content More stuff! More Curios. More Archetypes. More Upgrades enhancement New feature or request labels Jul 26, 2022
@db0 db0 closed this as completed in 74f07ab Aug 24, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request Game Content More stuff! More Curios. More Archetypes. More Upgrades
Projects
None yet
Development

No branches or pull requests

3 participants