diff --git a/src/break.jsx b/src/break.jsx index 13cea04..e80d7d9 100644 --- a/src/break.jsx +++ b/src/break.jsx @@ -1,6 +1,6 @@ import render from "./render" import background from "./background.png" -import { animateText, logo, measureText, useAnimatedTextMap } from "./utils.js" +import { animateText, measureText, useAnimatedTextMap } from "./utils.js" import { useCurrentBlock, useCurrentBreakScreen, @@ -14,6 +14,7 @@ import { import { useRef, useEffect, useState } from "preact/hooks" import anime from "animejs" import { forwardRef } from "preact/compat" +import logo from "./logo.png" function App() { const [breakScreen] = useCurrentBreakScreen() @@ -278,9 +279,7 @@ const RosterList = ({ roster, row = "flex-row" }) => ( <> {roster.map((data) => (
-

- {data.splashtag.split("#")[0]} -

+

{data.splashtag.split("#")[0]}

{data.weapons.map((w) => { console.log(w) diff --git a/src/logo.png b/src/logo.png new file mode 100644 index 0000000..c810b3f Binary files /dev/null and b/src/logo.png differ diff --git a/src/utils.js b/src/utils.js index dae0342..de20f0f 100644 --- a/src/utils.js +++ b/src/utils.js @@ -7,8 +7,6 @@ import { useEffect } from "preact/hooks" * When adding new maps, please refer to it. */ -export const logo = "https://assets.otd.ink/idtga/logo-nobg.svg" - export const animateText = (targets, stageA, add) => { let tl = anime .timeline({