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PartitionList.cpp
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//
// main.cpp
// InterviewPrep
//
// Created by Clifton Gordon on 11/24/15.
// Copyright © 2015 Clifton Gordon. All rights reserved.
//
#include <iostream>
#include <assert.h>
using namespace std;
template <class T>
struct Node
{
Node *next;
T data;
Node(T d) :
data(d),
next(nullptr)
{}
};
template <class T>
class LinkedList
{
private:
Node<T> *head;
public:
LinkedList() :
head(nullptr)
{}
~LinkedList()
{
while (head)
{
Node<T> *toDelete = head;
head = head->next;
delete toDelete;
}
}
void Append(T d)
{
if (!head)
{
head = new Node<T>(d);
}
else
{
Node<T> *itr = head;
while (itr->next)
{
itr = itr->next;
}
itr->next = new Node<T>(d);
}
}
// Read-only access to the head pointer
Node<T>* get_Head()
{
return head;
}
};
void PrintIntLinkedList(LinkedList<int> *list)
{
Node<int> *itr = list->get_Head();
while(itr)
{
printf("%d -> ", itr->data);
itr = itr->next;
}
printf("null\n");
}
void PartitionList(LinkedList<int> *list, int p)
{
if (!list)
{
return;
}
Node<int> *insert = list->get_Head();
if (!insert)
{
return;
}
Node<int> *swap = insert->next;
while(swap)
{
if (insert->data < p)
{
insert = insert->next;
swap = swap->next;
}
else if (swap->data >= p)
{
swap = swap->next;
}
else
{
assert(swap->data < p);
int save = insert->data;
insert->data = swap->data;
swap->data = save;
insert = insert->next;
swap = swap->next;
}
}
}
int main(int argc, const char * argv[]) {
LinkedList<int> intList;
intList.Append(3);
intList.Append(5);
intList.Append(8);
intList.Append(5);
intList.Append(10);
intList.Append(2);
intList.Append(1);
PrintIntLinkedList(&intList);
PartitionList(&intList, 5);
printf("\nPartitioned about 5:\n");
PrintIntLinkedList(&intList);
PartitionList(&intList, 10);
printf("\nPartitioned about 10:\n");
PrintIntLinkedList(&intList);
PartitionList(&intList, 2);
printf("\nPartitioned about 2:\n");
PrintIntLinkedList(&intList);
PartitionList(&intList, 1);
printf("\nPartitioned about 1:\n");
PrintIntLinkedList(&intList);
return 0;
}