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script.js
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//variables and selectors
var numSquares = 6;
var colors = [];
var pickedColor;
var squares = document.querySelectorAll(".square");
var colorDisplay = document.getElementById("colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.getElementById("reset");
var modeButtons = document.querySelectorAll(".mode");
init();
function init(){
//mode buttons event listeners
setupModeButtons();
setupSquares();
reset();
}
function setupModeButtons(){
//mode buttons event listeners
for(var i = 0; i < modeButtons.length; i++){
modeButtons[i].addEventListener("click", function(){
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
this.textContent === "Easy" ? numSquares = 3: numSquares = 6;
reset();
})
}
}
function setupSquares() {
for (var i = 0; i < squares.length; i++){
//add click listeners to squares
squares[i].addEventListener("click", function(){
//grab color of clicked square
var clickedColor = this.style.backgroundColor;
//compare color to picked color
if(clickedColor === pickedColor){
messageDisplay.textContent = "Correct!";
resetButton.textContent = "Play Again?";
h1.style.backgroundColor = pickedColor;
changeColors(clickedColor);
} else {
this.style.background = "#232323";
messageDisplay.textContent = "Try Again";
}
})
}
}
function reset(){
// generate all new colors
colors = generateRandomColors(numSquares);
// pick a new random color from array
pickedColor = pickColor();
//change color display
colorDisplay.textContent = pickedColor;
// message display goes back to "New colors" after clicking play again
resetButton.textContent = "New Colors";
//change message display to not display play again when user clicks play again
messageDisplay.textContent = "";
// change colors of squares
for(var i = 0; i < squares.length; i++){
if(colors[i]){
squares[i].style.display ="block";
squares[i].style.backgroundColor = colors[i];
} else {
squares[i].style.display = "none";
}
}
h1.style.backgroundColor = "steelblue";
}
resetButton.addEventListener("click", function(){
reset();
})
function changeColors(color) {
//loop through all squares
for(var i = 0; i < squares.length; i++){
//change each color to match given color
squares[i].style.backgroundColor = color;
}
}
function pickColor(){
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num){
//make array
var arr = [];
//add num random colors to array
for(var i = 0; i < num; i++){
//get random color and push into array
arr.push(randomColor());
}
//return array
return arr;
}
function randomColor(){
//Pick a "red" from 0 - 255
var r = Math.floor(Math.random() * 256);
//Pick a "green" from 0 - 255
var g = Math.floor(Math.random() * 256);
//Pick a "blue" from 0 - 255
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b +")";
}