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Main.tscn
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[gd_scene load_steps=14 format=3 uid="uid://bop7yvw8a3egf"]
[ext_resource type="Script" path="res://addons/goutte.camera.trackball/trackball_camera.gd" id="1"]
[ext_resource type="Script" path="res://addons/multiagent_system/MultiagentSystem.cs" id="2"]
[ext_resource type="PackedScene" uid="uid://cqeibot3jkcfw" path="res://HUD/HUD.tscn" id="3"]
[ext_resource type="PackedScene" uid="uid://d4ccnwuiqdx7i" path="res://HUD/Simulation.tscn" id="4"]
[ext_resource type="PackedScene" uid="uid://dcwgectet62jo" path="res://HUD/Soil.tscn" id="5"]
[ext_resource type="PackedScene" uid="uid://bg6k1eq6vny73" path="res://HUD/Roots.tscn" id="6"]
[ext_resource type="PackedScene" uid="uid://b3dd8otlbb6bf" path="res://HUD/Shoots.tscn" id="7"]
[sub_resource type="BoxMesh" id="1"]
[sub_resource type="BoxMesh" id="2"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sqng7"]
shading_mode = 0
albedo_color = Color(1, 0, 0, 1)
albedo_texture_msdf = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o3lme"]
shading_mode = 0
albedo_color = Color(0, 1, 0, 1)
albedo_texture_msdf = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4ens8"]
shading_mode = 0
albedo_color = Color(0, 0, 1, 1)
albedo_texture_msdf = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m1jbl"]
shading_mode = 0
albedo_color = Color(1, 0.921569, 0.580392, 1)
albedo_texture_msdf = true
[node name="Node3D" type="Node3D"]
[node name="TrackballCamera" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 2)
script = ExtResource("1")
stabilize_horizon = true
zoom_minimum = 0.003
[node name="MultiagentSystem" type="Node3D" parent="."]
script = ExtResource("2")
HudScene = ExtResource("3")
SimulationScene = ExtResource("4")
SoilScene = ExtResource("5")
RootsScene = ExtResource("6")
ShootsScene = ExtResource("7")
[node name="UnitBoxMarkers" type="Node3D" parent="."]
visible = false
[node name="ZERO" type="MeshInstance3D" parent="UnitBoxMarkers"]
transform = Transform3D(0.02, 0, 0, 0, 0.02, 0, 0, 0, 0.02, 0, 0, 0)
mesh = SubResource("1")
skeleton = NodePath("../..")
[node name="X" type="MeshInstance3D" parent="UnitBoxMarkers"]
transform = Transform3D(0.02, 0, 0, 0, 0.02, 0, 0, 0, 0.02, 1, 0, 0)
mesh = SubResource("2")
skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_sqng7")
[node name="Y" type="MeshInstance3D" parent="UnitBoxMarkers"]
transform = Transform3D(0.02, 0, 0, 0, 0.02, 0, 0, 0, 0.02, 0, 1, 0)
mesh = SubResource("2")
skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_o3lme")
[node name="Z" type="MeshInstance3D" parent="UnitBoxMarkers"]
transform = Transform3D(0.02, 0, 0, 0, 0.02, 0, 0, 0, 0.02, 0, 0, 1)
mesh = SubResource("2")
skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_4ens8")
[node name="XYZ" type="MeshInstance3D" parent="UnitBoxMarkers"]
transform = Transform3D(0.02, 0, 0, 0, 0.02, 0, 0, 0, 0.02, 1, 1, 1)
mesh = SubResource("2")
skeleton = NodePath("../..")
surface_material_override/0 = SubResource("StandardMaterial3D_m1jbl")
[node name="Yhalf" type="MeshInstance3D" parent="UnitBoxMarkers"]
transform = Transform3D(0.02, 0, 0, 0, 0.02, 0, 0, 0, 0.02, 0, 0.5, 0)
visible = false
mesh = SubResource("2")
skeleton = NodePath("../..")
[node name="DirectionalLight3d" type="DirectionalLight3D" parent="."]
transform = Transform3D(1, 0, 0, 0, -0.959314, 0.282341, 0, -0.282341, -0.959314, 0, 7.93057, 0)
light_bake_mode = 0
directional_shadow_mode = 0
[connection signal="EnteredMenu" from="MultiagentSystem" to="TrackballCamera" method="_on_MultiagentSystem_EnteredMenuEventHandler"]
[connection signal="LeftMenu" from="MultiagentSystem" to="TrackballCamera" method="_on_MultiagentSystem_LeftMenuEventHandler"]