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In a fresh download, as of the latest experimental release, on entering a new game opening the map does not show the expected immediate area. Instead it shows the sidebar only. Does not show the cursor or any of the overmap characters.
The cause of this issue is a dependency on a TILES build only option USE_TILES_OVERMAP which defaults to "True" as of #2256
If the option is not present it defaults to True and does not care that we can't draw tiles in a Curses build.
Simple manual fix is to add this line as the last option in ./config/options.json { "info": "If true, replaces some TTF-rendered text with tiles for overmap display.", "default": "Default: True", "name": "USE_TILES_OVERMAP", "value": "false" }
if "USE_TILES_OVERMAP" option is not present. And if it is we can manually change that value from "true" to "false"
Describe the bug
In a fresh download, as of the latest experimental release, on entering a new game opening the map does not show the expected immediate area. Instead it shows the sidebar only. Does not show the cursor or any of the overmap characters.
Steps To Reproduce
Screenshots
Versions and configuration
Bright Nights [bn],
Disable NPC Needs [no_npc_food],
Simplified Nutrition [novitamins],
Elevated bridges [elevated_bridges]
]
Additional context
No response
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