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A character with the "Carnivore" mutation can eat raw garlic cloves, while garlic bulbs are described as "inedible plantstuff".
Steps To Reproduce
Get the "Carnivore" mutation
Obtain a garlic bulb, note that it is inedible
Break the bulb down into cloves
Eat the cloves
Expected behavior
Garlic should be either always edible or always inedible. It hardly matters which, given how little nutritional value it has. I just thought it was odd, since both seem to be made of the same "garlic" material.
According to @Coolthulhu , because garlic cloves have a kcal of 4, this is failing nutrition_for, which should be replaced with just
compute_effective_nutrients( comest ).kcal > 0, which is what nutrition_for is calling.
Describe the bug
A character with the "Carnivore" mutation can eat raw garlic cloves, while garlic bulbs are described as "inedible plantstuff".
Steps To Reproduce
Expected behavior
Garlic should be either always edible or always inedible. It hardly matters which, given how little nutritional value it has. I just thought it was odd, since both seem to be made of the same "garlic" material.
Screenshots
Versions and configuration
Dark Days Ahead [dda],
No Rail Stations [No_Rail_Stations]
]
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