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Stripes.pde
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/*
* Stripes.pde - animated stripes management.
*
* Copyright (c) 2010 Carlos Rodrigues <cefrodrigues@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
public class Stripes {
private List<Stripe> stripes;
private float[] baseHues;
public Stripes() {
this.stripes = new ArrayList<Stripe>();
this.baseHues = new float[3];
this.clear();
}
public void clear() {
// "Analogic" color selection...
this.baseHues[0] = random(0, 360);
this.baseHues[1] = (this.baseHues[0] - 30) % 360;
this.baseHues[2] = (this.baseHues[0] + 30) % 360;
this.stripes.clear();
}
public void set(String data) {
// Using HSB makes it easier to control the colors...
colorMode(HSB, 360.0, 1.0, 1.0);
// The initial space between stripes...
float spacing = width / (data.length() + 1.0);
for (int i = 0; i < data.length(); i++) {
char elem = data.charAt(i);
float position = (i+1) * spacing;
// We know that the characters on the card have a limited range...
float w = map(elem, 32, 96, width/150.0, width/15.0);
color c = color(this.baseHues[round(noise(elem, 0)) * (this.baseHues.length - 1)], noise(elem, 1), noise(elem, 2));
this.stripes.add(new Stripe(position, w, c, noise(position) >= 0.5 ? 1 : -1));
}
// Revert back...
colorMode(RGB);
}
public void update() {
Iterator<Stripe> iterator = this.stripes.iterator();
while (iterator.hasNext()) {
iterator.next().update();
}
}
public void draw() {
Iterator<Stripe> iterator = this.stripes.iterator();
while (iterator.hasNext()) {
iterator.next().draw();
}
}
}
/* EOF - Stripes.pde */